Undersoil vs Chargeville
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Undersoil
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Somewhere under this beach is everything anyone ever lost. Undersoil is a pixel-art dig-and-collect game about the slow, satisfying business of finding things. Sweep a metal detector along the shoreline until a beam of light marks a spot. Dig it out. Carry it home. Brush the dirt away by hand and find out what you actually pulled up โ and how well it survived down there. Then the only decision that matters: sell it, or put it on a pedestal where everyone can see it. THE LOOP โข Sweep the sand until the detector finds something โข Dig it out on the tap bar before the dirt wins โข Carry the find overhead to the cleaning table โข Spray and scrub off the grime by hand to see what you've got โข Watch the condition land: OK, Fine, Good, Excellent, Mint or Pristine โข Sell it for cash, or display it and let it earn gold while you are gone 159 THINGS TO FIND Bottle caps and fish bones near the top. Crowns, meteorites and things that have no business being buried on a beach a long way below. Twelve rarity tiers run from Common to Primordial, and only your single best specimen of each earns a pedestal โ turn up a better one and the old one gets bumped. SIX LEVELS DOWN Home Beach is only the lid. Take the miner's cart down through The Undersoil, The Deep, the Lava Pools, the Sulphur Sink and the Abyssal Trench. Each level buries richer things and asks for better gear to get them out. GEAR THAT EARNS ITS KEEP Shovels, detectors, sprays and bags, five tiers deep at every level. A better detector finds more. A better shovel digs faster. A bigger bag means fewer walks back. A MUSEUM THAT PAYS Thirty pedestals on the sand. Everything you display earns gold in plain sight, and keeps earning while the app is shut. Tourists wander in to admire the good ones. ALSO โข Plays offline; cloud save keeps your progress if you reinstall โข No account, no sign-up, no email address โข Seventeen languages โข Free to play. Rewarded ads are always your choice, and there is never a full-screen ad in your first session.
Chargeville
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Cars are waiting. Plugs are free. Time to build the busiest EV charging station in the country. Start with two charging bays and a single customer. Park cars, plug them in, collect the cash and put every dollar back into the station: faster chargers, more bays, a cafe, a car wash, a minimarket and a service garage. Hire valets, technicians, a cashier and a clerk so the work keeps running while you walk around. As your station level grows the jobs take longer, so plan ahead: start a build, go and serve the queue, and come back when it is done. Solar panels and batteries cut your energy bill, billboards bring more cars, and a good rating keeps the customers coming back. When one town is not enough, buy the next city and run them all - each with its own station, its own level and its own income while you are away. FEATURES - Park, plug in and collect - a simple loop that fits one hand - 30 station levels per city with clear goals for every level - Charging bays, cafe, car wash, minimarket and service garage to build - Staff to hire: valets, technicians, a cashier and a clerk - Solar panels and batteries to cut costs, billboards to bring traffic - Five cities to own, each with its own progress and offline income - Offline earnings up to 8 hours, daily rewards and a free gift every 4 hours - Player upgrades: walk speed, drive speed, cash magnet, faster staff - Missions, achievements and a car collection book Ads are always your choice: watch one only when you want to double your offline income, speed up a build or grab a boost. No forced video between levels.
Screenshots
Verdict
Undersoil and Chargeville are too close to call on the numbers: across 6 compared parameters โ price, update cadence, ads and in-app purchases among them โ neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Undersoil sells 3 one-off in-app purchases and Chargeville sells 8 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Both ship on a similar rhythm, roughly daily. The most recent releases landed on October 24, 2026 and October 7, 2026 respectively.
| Parameter | Undersoil | Chargeville |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily | Daily |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad, iPod โ better | iPhone, iPod |
| Requires iOS | 15.1 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 70 MB | 133 MB |
| Age rating | 4+ | 4+ |
| Developer | Connor Burns | Muhammad Azizullo Gulomov |
In-app purchases
Undersoil
- Gem Pouch$2.99
- Chest of Gems$9.99
- Vault of Gems$19.99
Chargeville
- Cash Bag$1.99
- Gem Pouch$1.99
- Starter Pack$2.99
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- Time Warp$2.99
- No Ads$4.99
- Cash Truck$9.99
- Gem Chest$19.99
- VIP Station$24.99
Questions
Is Undersoil free?
Is Chargeville free?
Do Undersoil or Chargeville have ads?
Which is updated more often, Undersoil or Chargeville?
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