Planet Devour vs AGASPIBU
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Planet Devour
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Start as a tiny meteor. Devour the universe. Evolve into a black hole! Enter a cosmic arena where ten planets compete for resources and survival. Use gravity to attract space debris, grow your planet, build a powerful team of Orbital Companions, and smash through weaker rivals. Devour and evolve Approach space debris and pull it toward your planet with gravity. Watch the fragments orbit, move closer, and become part of your growing world. Collect resources and evolve from Meteor to Planet, Star, Red Giant, Supernova, Neutron Star, and finally Black Hole. Every evolution changes your appearance and increases your combat power. Crash into your enemies Your planet is not only something to protect—it is also your greatest weapon. Accelerate into enemy planets, knock them away, and break resources from their surface. Larger and stronger planets can overpower weaker targets, but both sides take damage during a direct collision. Defeated planets explode into collectible debris. Rush in to claim the rewards before another rival steals them. Build your Orbital team Each Orbital has its own health. When destroyed, its ability temporarily disappears. After a short recovery period, it rebuilds and returns to battle. Choose your evolution As your planet grows, choose one of three evolution options. Gain a new Orbital, strengthen an existing companion, or unlock a new ability. Focus on collisions, ranged attacks, recovery, speed, or resource collection. Create a different build in every match. Fight for first place Face nine rival planets in each arena. Collect resources, hunt weakened enemies, steal debris from battles, and escape from stronger opponents. Choose the right moment to attack, survive until the end, or defeat every rival to claim first place. Earn rewards, upgrade your planet and Orbitals, unlock new abilities, and challenge higher cosmic arenas. Can you grow from a tiny meteor into the black hole that devours everything? Download Planet Devour and begin your cosmic evolution!
AGASPIBU
A physics-based demolition puzzle game where players use a sling to launch pucks at various structures. Strategize your shots to cause maximum destruction within a limited budget of attempts.
- Physics-based puck launching
- Structural demolition mechanics
- Strategic shot budgeting
- Varied building types and failure modes
- Multiple arenas and chapters
- Star-based progression system
- No in-game clock
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You have a sling band at your end of the table, three pucks in the rack beside it, and a fixed budget of shots. Pull a puck back into the band. Feel the draw. Let go. Then watch it work — through a timber arch, into the stone base of a keep, and back down the field to your hand, ready to fire again. You never run out of pucks. You run out of shots. ONE THUMB, ONE VERB Press, drag, release. Direction comes from the band's geometry, power from how far you pull it back, spin from where across the band you loaded. Nothing else to learn, and a long time before you run out of angles to read. THE COLLAPSE IS THE POINT Six kinds of building, told apart by how they fail. Knock a leg out of an arch and the lintel comes down. Topple a tower. Breach a rampart. Take the base of a keep and drop the storey onto whatever was sheltering behind it. Ziggurats are too stable to knock over — those you dismantle. Timber breaks on a decent hit. Stone holds everything else up. Crystal is nearly free to break and worth three times as much, so the shot that scores best is almost never the shot that wins. AN ARMY THAT STANDS ITS GROUND Foals, Lancers and Sorcerers hold the field in ranks, each posted with the structure it garrisons. Hit one hard enough and it falls. Tip one past its balance and it stays down. You will not find one standing in the open — the garrison knows better than that. 74 ARENAS, EIGHT CHAPTERS Muster. Palisade. Watchtowers. The Village. Keeps. Ziggurats. Crystal Seams. Last Stand. Each chapter brings in one new kind of building, then combines it with everything already on the table. Bumpers, holes, magnets and spinners arrive later, once angle, power and collapse are already in your hands. THREE STARS THAT PULL APART One for clearing the field. One for clearing it with shots to spare. One for wrecking three-quarters of everything on it — which you cannot do while saving shots. Three-starring an arena takes two runs and two different reads of it. NO CLOCK A battlefield does not have one. Take the shot when the field has finished moving. Battles run under two minutes. Portrait, one hand, and it works with the plane in flight mode.
Screenshots
Verdict
The clearest difference is ads: AGASPIBU at none against Planet Devour's shown. Planet Devour's advantage is update cadence (daily vs weekly). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Planet Devour ships an update daily, AGASPIBU weekly. The most recent releases landed on October 7, 2026 and October 10, 2026 respectively.
| Parameter | Planet Devour | AGASPIBU |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 1 — better |
| Update frequency | Daily — better | Weekly |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.6 | 15.0 — better |
| Further details — not scored | ||
| Size | 186 MB | 310 MB |
| Age rating | 12+ | 9+ |
| Developer | Peekaboo.Games | Raketspel AB |
In-app purchases
Planet Devour
No in-app purchases
AGASPIBU
No in-app purchases








