Overripe vs NailSlice
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Overripe
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Shapes appear and start growing. Let one reach full size and it costs you a life. That is the whole game, and the trick is in one detail: the biggest shape on screen is always the oldest one, and always the closest to costing you. So the greedy play and the surviving play are the same play - you never have to choose between scoring and staying alive. Take them in the order they arrived and the score compounds. THE RUN Every wave lasts eighteen seconds and ends in a push, the last six running at double speed. Then the board clears and you pick a card. You get one after every single wave, three to choose from. They start small - the whole game runs slower, or part of the board freezes solid, or every pop throws out a fragment that kills what it hits. Take the same card again and it gets stronger. New kinds unlock at wave 5 and wave 10, so getting there is its own reward. The cards talk to each other. Freeze half the board and the frozen shapes shatter when a fragment hits them, throwing another fragment onward - so a single tap can run a chain across the whole field, if you set it up. Nothing plays itself. Every card pays for a tap you already made; none of them tap for you. At wave 30 with everything maxed you are still reading the board and still taking the oldest thing on it - the fragments are just what your tap is now worth. WHAT IT ASKS OF YOU Order. The oldest shape is the biggest, so age is something you read rather than something you are told. No arrows, no highlights. Pop them in sequence and the multiplier climbs; take the wrong one and it drops a step. Peripheral vision. Shapes arrive away from wherever you last tapped. They brighten and pulse as they ripen - brightness and motion, the two things the corner of your eye is actually good at, because colour is not. Nerve. Formations arrive as figures - a queue of ten, a lattice, a spiral - that you read as a shape instead of as ten decisions. The lights go out and come back with a board already half grown. And once in a while something arrives that shrinks instead of growing, blinking, and pays out in proportion to how fast you get to it. Ten lives, spent once. Nothing ever refills unless you choose a card that says so. Runs last a few minutes at first and a good deal longer once you know what to build. No ads. No purchases. No account. Portrait, one thumb, any length of a queue.
NailSlice
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Slice food with a ridiculously long toenail. Dodge speeding TukTuks. Try not to get nailed. NailSlice turns one very unusual foot into a satisfying slicing machine. Steer through food-filled streets, grow your nail, and build combos while obstacles put your reflexes to the test. BIG NAIL. BIGGER PROBLEMS. Cut through cucumbers, salami, and more. Cutting wears down your nail—grab green gates to grow it and keep the slices coming. CHASE THE RUSH. Chain your cuts to trigger Gold Rush and work your way into Ghost Rush. Keep your combo going and chase a new personal best. SAME FOOT. NEW TROUBLE. Explore the sunny Street Market, the glowing Night Market, and Blackwater Docks. Watch for warning signals, dodge rushing TukTuks, and escape falling crates. FANCY FEET. SERIOUS PERKS. Earn coins and unlock Red Polish, Silver Knight, and Diamond. Each skin has its own look and gameplay perks. Find your favorite and take it for a run. No shoes. No shame. Just slices.
Screenshots
Verdict
The clearest difference is in-app purchases: Overripe at none against NailSlice's 3. Overripe also leads on ads (none vs shown). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. NailSlice sells 3 one-off in-app purchases. Overripe asks for nothing beyond the download.
| Parameter | Overripe | NailSlice |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Every 10 days |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 74 MB | 82 MB |
| Age rating | 4+ | 9+ |
| Developer | Sven Balnojan | Daniyal Bayanlou Khamseh |
In-app purchases
Overripe
No in-app purchases
NailSlice
- 2,500 Coins$0.99
- 9,000 Coins$2.99
- 20,000 Coins$3.99





