Grid vs From Zero
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Grid
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GRIDLOCK is a strategic, grid-based logic puzzle for players who think several moves ahead. There's no timer pressure, no reflexes required, and no luck involved — just pure spatial reasoning and planning. HOW IT WORKS Tap a cell and watch the effect ripple to its neighbors. Simple to learn, but every level adds a new rule that changes how you have to think. TEN LEVELS, TEN DIFFERENT CHALLENGES - Level 1 — Toggle Neighbors: learn the core mechanic - Level 2 — Wrapped Edges: the grid's borders connect to each other - Level 3 — Locked Cells: plan your route around cells you can't touch - Level 4 — Moving Obstacles: predict a patrol pattern before you move - Level 5 — Limited Moves: every single move counts - Level 6 — Multiple Objectives: satisfy several win conditions at once - Level 7 — One-Way Cells: directional tiles that only ripple one way - Level 8 — Number Constraints: cells with values that wrap on overflow - Level 9 — Hidden Cells: uncover concealed information by playing around it - Level 10 — Master Gridlock: every mechanic, combined, in one final puzzle Difficulty ramps up fast — Level 2 is already hard, and it only gets tougher from there. Every puzzle is solvable and has been verified to have a real solution, so if you're stuck, the answer is always findable. FEATURES - 10 hand-crafted, guaranteed-solvable puzzles - Undo and Reset so you can experiment freely - A 3-tier hint system that nudges without spoiling the solve - Move counters, timers, and a scoring system that rewards efficiency - Progress and best scores saved automatically to your device - Haptic feedback you can toggle on or off - Full iPad support with a responsive, scaling grid - 100% offline — no account, no ads, no internet connection required GRIDLOCK is built for players who enjoyed games like nonograms, Lights Out, and sliding-tile puzzles, but want something with more strategic depth and rule variety. Think before you move.
From Zero
Embark on a single-player life simulation where you build a life from nothing. Start with zero dollars and make daily choices to earn money, manage needs, and unlock new opportunities. Progress through careers, acquire property, and overcome unexpected challenges.
- Single-player life progression
- Daily choice-driven gameplay
- Job and career progression
- Skill learning and opportunities
- Property ownership and business management
- Manage energy and mood
- Face unexpected events
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One park bench. Zero dollars. A whole life to build. FROM ZERO is a single-player life progression game where each day is shaped by your choices. Start with small jobs and basic needs. Earn money, care for your energy and mood, and decide what to do next. • Work your way through jobs and career paths. • Learn skills and unlock new opportunities. • Move from the street into better homes. • Save, invest, own property and run businesses. • Face unexpected events, manage setbacks and keep moving. There is no single route to success. Grow at your own pace and see how far you can go. Playable in 12 languages: English, Spanish, Portuguese, French, German, Italian, Polish, Turkish, Romanian, Russian, Ukrainian and Bulgarian.
Screenshots
Verdict
The clearest difference is ads: Grid at none against From Zero's shown. From Zero's advantage is update cadence (every 2 days vs every 3 weeks) and iOS requirement (15.0 vs 17.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Grid ships an update every 3 weeks, From Zero every 2 days. Both last shipped on October 31, 2026.
| Parameter | Grid | From Zero |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.5 (2 ratings) — better |
| Number of ratings | — | 2 — better |
| Update frequency | Every 3 weeks | Every 2 days — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 17.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 3 MB | 101 MB |
| Age rating | 4+ | 4+ |
| Developer | Uma Geleen | Veven Software SRL |
In-app purchases
Grid
No in-app purchases
From Zero
No in-app purchases









