Comparison

1 Hour Startup vs CEO Tycoon

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

1 Hour Startup

Features
Read full description

You have one hour, one idea, and a market that has seen it before. Most runs end with an investor politely passing. That is not a difficulty setting — that is the game. 1 HOUR STARTUP is a business simulator about the decisions founders actually make, and the arithmetic that decides whether those decisions survive contact with a cap table. THE RUN Every run starts with a founder, not a company. Twelve attributes, an assigned archetype, one reroll, and an honest answer about how much of your own money and time you are putting in. Then pick a sector, pick an idea from over a hundred — or type your own — and start making calls. Prove the problem is real. Shape the product: what you store, what you charge for, who you say no to. Build an MVP. Hire, or don't. Spend on growth, or keep the runway. Then something goes wrong, because something always does, and you take it to an investor. THE LADDER When someone does say yes, the run keeps going: Seed, Series A, B, C, D+, Unicorn. Each round is priced by a real cap table. You give up equity to raise, and the percentage you hand over is the percentage you never get back. Valuations go down as well as up. A round can fail and leave you bridging to the next attempt. Companies run out of cash and die, and the game tells you which month it happened. When you exit, the money is paid through a liquidation waterfall — preferences first, you last. A three million dollar exit against a five million dollar preference pays the founder nothing at all. The game will show you the zero. THE OTHER SIDE OF THE TABLE Money you take off the table is yours. Exit a company, or sell part of your stake in a secondary, and it lands in a wallet that funds eight to twelve cheques at any balance. That unlocks Investor HQ, where you read other companies' rounds, open the data room, and write cheques — or pass. Your positions dilute when they raise, mark up when they grow, and pay out through the same waterfall your own company used. Paper is not money until it is. THE DOCUMENT YOU LEAVE WITH Finish a run and the game writes a product specification out of the answers you gave: the problem, the customer, the pricing, the platform, what you deliberately said no to. Copy it to the clipboard or save it as a PDF. It is written to be handed to an AI build tool, and the honest part is the list of open questions at the end — every fact the game had to leave blank because you were never asked for it. WHAT ELSE IS IN THERE - 107 startup ideas across six verticals, each with its own way of going wrong - 129 events, from a co-founder who has reread the vesting schedule to a spreadsheet that says you are two people too big - 551 decision options, none of which is strictly the best one - A daily challenge with a modifier and a streak - My Ventures - every company you have ever run, and how each one ended - A leaderboard of ranks and scores HOW THIS APP MAKES MONEY, SAID PLAINLY There are no ads and no in-app purchases. Nothing is for sale and nothing you could buy would change a score. What there is: at the end of a run the game ranks 30 real build tools against the specification you just produced. Some of those links pay us a commission if you sign up. The game says so on the card itself, next to the link, and the ranking is computed without knowing which links pay - it is scored on fit to what you built. Tools that pay us nothing are ranked above tools that do whenever they fit better. WHAT IS NOT IN THERE No multiplayer, no chat, no friend lists. No account to create - the app signs in anonymously and never asks for your email. It asks once for a leaderboard name, which you roll from a word list rather than type, you can skip it, and you can change it any time in Settings. A run takes about half an hour. Losing takes less.

About

CEO Tycoon

Make critical business decisions as a CEO in this pixel-art simulation game. Manage cash, board trust, team morale, and stock price across four different industries. Your choices impact your company's survival and your career.

Highlights
  • Decision-making gameplay
  • Four distinct industries
  • Manage key business metrics
  • Dynamic company visuals
  • Collectible achievement posters
  • Customizable CEO and office
  • Synthwave soundtrack
Features
Read full description

Everyone thinks they could run a company. Here's your chance to find out — usually in under ten minutes. CEO Tycoon: Don't Get Fired is a pixel-art decision game about the job everybody assumes they'd be good at. Every day drops a stack of memos on your desk, and none of them have a clean answer. Pick fast. The board is watching the same four numbers you are. A DAY AT THE TOP - Read the memo, pick a side. There's rarely a right answer, only a bill that arrives later. - Four numbers judge everything you do: cash, board trust, team morale and the stock price. - Every call comes with a receipt, so you see exactly what it cost. - When you close the day, the market closes with it. Even a quiet day costs money. - Duck a decision and it doesn't go away. It comes back older, and it brings friends. FOUR INDUSTRIES, FOUR KINDS OF TROUBLE Run a tech startup, an airline, a restaurant or a drug company. Burn rates and breaches, grounded fleets and unions, health inspectors and one viral review, clinical trials and pricing scandals. Same rules, very different disasters. A COMPANY WITH A PULSE Walk the headquarters floor and watch your decisions show up in the room. When morale and results are good, desks fill up. When they slide, people drift to the lobby. THE BOARD REMEMBERS Lose their trust and you're walked out with a cardboard box. Burn through the cash and the company folds around you. Either way you get the post-mortem: how many days you lasted, and the decision that finished you. IT'S A CAREER, NOT A RUN Getting fired isn't the end — it's a line on your record. Every company hands you a mandate with real targets: reach the deadline with the cash, the trust and the morale to show for it. Hit them and the badge is permanent. Miss them and your contract quietly ends. Then two new companies land on the table, and you choose whose mess to inherit. MAKE IT. FRAME IT. Earn thirty collectible achievement posters, from your first call to the Triple Crown, and hang your favorite on the corner-office wall. RUN IT YOUR WAY - Eleven executives to be, from a steady owl to a wolf nobody has ever asked to repeat itself. - Your CEO's face changes with the quarter. So do the four animals on the board. - Want a new face at the top? Hire a new CEO with company cash, or for free after every mandate you complete. - Build out the corner office with desk pieces you arrange yourself, and staff the HQ floor with new hires. - 8-bit art throughout, and a synthwave soundtrack that shifts when the pressure does. MADE FOR IPHONE DUO Unfold it and the memo sits right beside your desk, with the HQ floor and your office side by side. Fold it and the same day carries on on the outer screen, mid-decision. Portrait or landscape, the game follows you. NO ADS. NO TIMERS. NO ENERGY BARS. Optional cosmetic packs are permanent, one-time purchases, and not one of them touches the game. The entire career is playable without spending anything. Requires an internet connection — your career lives on the server, so it survives closing the app. Sign in with Apple, optionally, and it survives a new phone too.

Screenshots

1 Hour Startup4 screens
CEO Tycoon4 screens

Verdict

The call

The clearest difference is in-app purchases: 1 Hour Startup at none against CEO Tycoon's 10. 1 Hour Startup also leads on iOS requirement (15.0 vs 17.0). On price, update cadence, ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. CEO Tycoon sells 10 one-off in-app purchases. 1 Hour Startup asks for nothing beyond the download.

UpkeepUpdate frequency

1 Hour Startup ships an update every 8 days, CEO Tycoon weekly. The most recent releases landed on October 29, 2026 and October 31, 2026 respectively.

Scorecard2 real differences · 7 level
1 Hour Startup versus CEO Tycoon: the parameters behind the verdict, then further details
Parameter1 Hour StartupCEO Tycoon
PriceFreeFree
Rating—5.0 (1 ratings) — better
Number of ratings—1 — better
Update frequencyEvery 8 daysWeekly — better
AdsNoNo
In-app purchasesNo — betterYes
Monetization—Free with in-app purchases
DevicesiPhone, iPod — betteriPhone
Requires iOS15.0 — better17.0
Further details — not scored
Size80 MB183 MB
Age rating4+12+
DeveloperUMIT ERDEM SALTANRummenige Baron

In-app purchases

None

1 Hour Startup

No in-app purchases

10 purchases

CEO Tycoon

One-time10
  • New Hires$2.99
  • Back Office$3.99
  • Front Office$3.99
Show 7 more
  • Foundry Office$4.99
  • Founder Office$4.99
  • Peach Studio Office$6.99
  • Afterhours Office$6.99
  • Status Club Office$6.99
  • Members Only Office$6.99
  • The Executive Collection$19.99

Questions

Is 1 Hour Startup free?
1 Hour Startup is free to download, with no in-app purchases.
Is CEO Tycoon free?
CEO Tycoon is free to download, with in-app purchases available.
Do 1 Hour Startup or CEO Tycoon have ads?
Neither 1 Hour Startup nor CEO Tycoon shows ads.
Which is updated more often, 1 Hour Startup or CEO Tycoon?
1 Hour Startup ships an update every 8 days, and CEO Tycoon weekly. Most recently, 1 Hour Startup was updated on October 29, 2026 and CEO Tycoon on October 31, 2026.

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