Weapon Defense vs Lantern Defense
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Weapon Defense
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Build a card deck, summon and merge weapon units, and hold off endless waves of enemies. ■ Card deck Pick 10 of 30 basic cards. Ice, fire, lightning, poison, water and earth, piercing and split arrows, auras and executions — every deck plays differently. ■ Summon & merge Spend gold to summon weapons and merge three of a kind into a higher grade: Common → Rare → Epic → Legendary. ■ 88 mythic combos Stack two different units to create a mythic. Follow the combo tree from tier 1 to Ultimate and Transcendent — Frozen Throne, Ragnarok, Genesis and more. ■ Mini-bosses & runes Summon a mini-boss whenever you're ready and defeat it in time to earn runes. Spend runes on · 11 ultimate skills matching your mythic's element — Absolute Freeze, Heaven's Thunder, Earthquake, Plague, Thousand Blades… · Basic, advanced and premium draws · Gold and shard trades ■ 9 stages × 100 waves From grassland to the dragon's nest, each stage has its own terrain, bosses and music. A boss arrives every 10 waves. ■ Progression Account levels, a passive tree, a mythic codex and card unlocks make every run stronger. Portrait and landscape supported, including iPad.
Lantern Defense
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When the sun sets, monsters pour out of the woods. Build towers along the path, upgrade them, and keep the village lantern burning through the night. ■ Five towers, three upgrades each • Archer Tower: fast arrows that also hit flying foes • Cannon: area blasts that break up crowds • Frost Spire: slows enemies down • Arcane Tower: heavy magic that ignores armor • Storm Coil: lightning that jumps between foes Upgrade every tower three times, then from the third world specialize it into one of two branches: Marksman or Volley, Mortar or Inferno, Glacier or Blizzard, Archmage or Hex, Tempest or EMP. ■ 25 nights across 5 lands Travel through Firefly Forest, Mistmarsh, Frostpass, the Ashen Ruins and the Dusk Desert and meet new monsters along the way: flying bats, armored skeletons, magic-resistant ghosts, healing shamans, big slimes that split in three… Pick the right towers for every foe. ■ Bosses and stars A giant boss waits at the end of every world. Lose no lanterns to earn three stars, then spend your stars on permanent Research upgrades. Research can be reset for free at any time. ■ Nightmare, Heroic and Iron Every night you clear unlocks Nightmare difficulty with much tougher foes, and three stars unlock Heroic (a single lantern) and Iron (only two tower types, no breaks). Eight stars per night, 200 in total. ■ Endless Night Unlocked after the first world. How long can you last? Climb the Game Center leaderboard and collect achievements. ■ Also • Speed controls (×1, ×2, ×3) and pause • Call waves early for bonus gold • Plays offline (ads appear only when online) • No sign-up
Screenshots
Verdict
The clearest difference is in-app purchases: Lantern Defense at none against Weapon Defense's 3. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Weapon Defense sells 3 one-off in-app purchases. Lantern Defense asks for nothing beyond the download.
| Parameter | Weapon Defense | Lantern Defense |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily | — |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 263 MB | 22 MB |
| Age rating | 12+ | 9+ |
| Developer | GEUNSOO LEE | seihee han |
In-app purchases
Weapon Defense
- Handful of Coins (500)$0.99
- Coin Pouch (3,000)$3.99
- Coin Chest (6,500)$6.99
Lantern Defense
No in-app purchases
Questions
Is Weapon Defense free?
Is Lantern Defense free?
Do Weapon Defense or Lantern Defense have ads?
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