Rollbound vs Bone Caster
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rollbound
This dice-based roguelite offers a unique blend of strategy and chance. Build powerful combos by rolling dice, collecting charms, and upgrading your dice faces. Enjoy a hand-crafted experience with a relaxed soundtrack and haptic feedback.
- Dice rolling and rerolling mechanics
- Collect and combine 99 unique charms
- Upgrade dice faces with carvings
- Progress through 8 ante levels and 10 bosses
- Daily seeded runs with leaderboards
- Unlockable dice sets
- Offline play and iCloud backup
Read full descriptionHide full description
FREE TO TRY, ONE UNLOCK Play the tutorial and real runs up to the ante 3 boss for free, with every charm, carving and boss in the mix. Like it? One purchase unlocks the full game for good, and your run carries straight on into ante 4. No ads, no energy, no timers. Roll five dice, keep the ones you like and reroll the rest, then score the hand they make. Simple. Then the charms show up, and the rules start to bend. Rollbound is a dice roguelite where every run is a new build. Beat each round's target before your hands run out, spend your winnings in the shop, and turn a humble Pair into a five-figure combo that sets the table on fire. EASY TO LEARN Roll, pick the dice you want to score, reroll the rest, then score. Pairs, Full Houses, Straights, Five of a Kind: nine hands, each worth chips × mult. A short guided first round teaches you everything. 99 CHARMS THAT BREAK THE RULES Charms add chips, add mult, multiply your mult, pay you money, or change the rules outright. Order matters: put a ×mult charm last and watch it multiply everything before it. Copy your best charm with Mirror, grow a Snowball every hand, or gamble on Roulette. CARVE YOUR DICE Upgrade the faces of your own dice: Bonus faces for chips, Mult faces, Gold Leaf that pays out, Glass that doubles your mult but might shatter. Chisel a face past 6 for bigger scores and straights you can't roll on normal dice. WATCH THE COMBO CLIMB Every hand counts up die by die and charm by charm, with coins flying and the numbers catching fire when a hand wins the round. Level up your favourite hands with Tomes and build around them. 8 ANTES, 10 BOSSES Each ante ends in a boss with a twist: no rerolls, one hand fewer, pairs worth nothing, a wall of a target. Every run draws eight of the ten. Beat the eighth to win, then keep going in endless mode as far as you dare. A NEW DAILY RUN One seeded run a day, the same dice and shops for everyone. Three tries, and your best counts. Climb the daily Game Center leaderboard and keep your streak alive for bonus cash in your next run. DICE SETS TO UNLOCK Unlock new ways to play: Lucky dice with an extra reroll, Twin dice with only even faces, Crystal dice with glass ones, Weighted dice from 2 to 7, Chaos dice where anything goes, and more. FEATS AND A COLLECTION Earn feats and Game Center achievements, fill your charm collection and chase your best hand. PLAY YOUR WAY Runs take 15 to 25 minutes and are saved after every move, so you can stop at any moment and pick up right where you left off. Plays offline, one-handed, in portrait. Your progress is backed up to iCloud, so it follows you to a new iPhone or iPad. A HAND-MADE CARD ROOM Green felt, walnut and brass, dice that really tumble, the clink of real coins, a relaxed lounge soundtrack and haptics on every roll. All of it drawn in the game, no stock art. NO ADS. EVER. The first three antes are free. If you love it, one purchase unlocks the full game for good: all eight antes, endless mode, the daily run and every dice set, plus everything added later. Nothing else is for sale. No ads, no energy, no loot boxes, and nothing random is ever sold for real money. • Free to try up to the ante 3 boss, then one purchase for everything • 99 charms, 9 hands, 10 bosses and dice sets to unlock • Carvings, tomes and packs to build your run • Endless mode after the eighth ante • Daily run with a Game Center leaderboard and streaks • Saves after every move; plays offline • Sound, music and haptics (each can be turned off) • No account needed Rollbound is made by WL Digital.
Bone Caster
Read full descriptionHide full description
Free to try: the first 4 spirits are free, forever, and every run counts in your records and Game Center. One purchase opens the full game: spirits 5 to 8, victories, all shaman kits and deeper winters. No ads, no energy, no timers, fully offline. Bone Caster is a dice roguelike set in the winter taiga. You are a shaman with five casting bones and eight spirits to appease before the night is over. ROLL, HOLD, REROLL - Cast five bones, hold the ones you like and reroll the rest twice. - Build hands like Twins, Trine, River, Lodge and Great Omen. - Score = (base + pips) x mult. Reach the spirit's threshold before your casts run out. PAINT YOUR OWN DICE Luck is yours to bend. Between spirits you can paint any side of any bone with a power: - Raven doubles the bone next to it. - Ice keeps the bone frozen in place for the next cast. - Moon counts as any number. - Flame, Amber and Stone add mult, gold and base. 25 AMULETS, REAL BUILDS Amulets feed on your hands, on painted faces and on each other. Stack mult with Bear Claw and Ember, grow all run long with North Star, or turn every Raven into a double hit with Twin Feathers. Buy, sell and swap wares in the shop to shape the build you want. EVERY SPIRIT HAS A TEMPER Eight spirits, twelve tempers, dealt fresh every run. One steals your gold, one will not let you hold the first bone, one puts your first amulet to sleep. You see the next temper in the shop, so you can prepare for it. A RUN FITS IN A BREAK - 15-20 minutes from the first cast to the last spirit. - The run is saved after every action. Close the game any time. - Tap to skip any animation. Roll speed is yours to set. REASONS TO COME BACK - 6 winters: each win opens a deeper, harsher one (full game). - 4 shaman kits that change how a run starts. - A collection of 25 amulets and 6 faces to unlock. - Records for your best hands and deepest wins. MADE FOR PHONE, TABLET AND DESKTOP The full-game purchase covers iPhone, iPad and Mac. Portrait or landscape, touch, mouse or keyboard. FREE TO TRY, PAY ONCE - Free: the first 4 of the 8 spirits, as many runs as you like. - Full game: a single in-app purchase opens spirits 5-8 and, with them, victories, shaman kits and deeper winters. - No ads, no energy, no timers. Nothing else is sold. - No account. No internet needed. - No personal data. Anonymous stats only if you say yes.
Screenshots
Verdict
Rollbound and Bone Caster are too close to call on the numbers: across 6 compared parameters — price, update cadence, ads and in-app purchases among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Rollbound sells 1 one-off in-app purchase and Bone Caster sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Rollbound ships an update every 4 days, Bone Caster every 5 days. Both last shipped on November 13, 2026.
| Parameter | Rollbound | Bone Caster |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 4 days — better | Every 5 days |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad, Mac — better |
| Requires iOS | 16.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 55 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | daniel whitt | Armen Ter-Oganezov |
In-app purchases
Rollbound
- Full Game$4.99
Bone Caster
- Full Game$3.99








