Snap Clump vs Ring Flick
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Snap Clump
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Drag a magnet clump around and sweep up blocks. Same colors snap together and pull their neighbors in, one after another. When the wave ends, every clump of 4 or more pops in a big chain! - Drag to move, tap to turn. One hand, no tutorial needed - The bigger the clump, the bigger the score. Get too heavy and it's over! - Snap Fever fills as you pop: every loose block flies in beside its own color - 8 items, pick 3 and combine them: Spin, Sort, Paint, Shake, Pop Now, Spread, Block Rain and Black Hole - A new set every 4 waves, and boss clumps you turn to fit - Endless upgrades, tiered achievements, weekly and all-time rankings - Felt, cotton, clay, wood, jelly, neon and gem skins, each with its own sound
Ring Flick
This puzzle game challenges you to strategically flick rings to unlock straps and free them from a tangle. Master each level by finding the fewest-turn solution, with no timers or lives to worry about. Enjoy a craft-like aesthetic and daily challenges.
- Strategic ring flicking gameplay
- Unlock and free tangled straps
- Master fewest-turn solutions
- 150 levels across 5 worlds
- Daily challenges with rankings
- Offline play
- Hints available
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Flick a ring and it spins by itself, clicking round until something stops it. When its gap reaches a buckle, the strap lets go. But the strap does not vanish: it stays on the other ring as a button, and that button will stop that ring later. So the question is never "what can I free?" It is "who lets go, and in what order?" HOW IT PLAYS • Flick a ring left or right. It turns until it stops: that is one turn. • A gap that reaches a buckle lets the strap go. • The strap stays on the neighbour as a button. A button stops its ring at the next buckle. • A ring with no strap left flies off the table. Clear them all. • Clear levels to collect stamps, then replay them to master the fewest-turn solution. No timer, no lives, and undo is always free. WHAT IS INSIDE • 150 levels in 5 worlds, with a best-move target to master on every puzzle. • No boosters. There is no hammer to buy and no level that needs one. • A new daily tangle every day, with gentler starter puzzles while you learn and tougher challenges as you progress. Standard daily puzzles include a Game Center ranking. • A streak that rewards coming back, with freezes for the days you miss. • Earn your first album stamp after three levels, then collect 15 section stamps, 7 weekday postmarks and feats for playing well. • Hints that point the way and never turn a ring for you. • If a position can no longer be cleared, the game tells you at once and takes you back in one press. • Thread, leather, buttons and cloth: a craft table you can almost touch. • Works offline. Plays on iPhone and iPad, in portrait or landscape. FAIR BY DESIGN The game is free, with ads between some levels after the first ten. One purchase removes them for good. There is no game currency, nothing random to buy and nothing to wait for.
Screenshots
Verdict
The clearest difference is update cadence: Snap Clump at daily against Ring Flick's every 3 days. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Snap Clump sells 3 one-off in-app purchases and Ring Flick sells 2 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Snap Clump ships an update daily, Ring Flick every 3 days. The most recent releases landed on November 8, 2026 and October 29, 2026 respectively.
| Parameter | Snap Clump | Ring Flick |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Daily — better | Every 3 days |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPad |
| Requires iOS | 15.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 63 MB | 27 MB |
| Age rating | 4+ | 4+ |
| Developer | Tae Yong Park | Armin Likic |
In-app purchases
Snap Clump
- 3 Items$0.29
- Remove Ads$0.49
- Premium Pack$0.49
Ring Flick
- Hint Pack$0.99
- Remove Ads$3.99









