Experience Physics vs Measurement in Physics
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Experience Physics
Explore fundamental physics concepts through interactive simulations and guided investigations. This app uses an inquiry-based learning approach with dynamic graphs, tables, and animations to help students understand phenomena like mass, weight, speed, and energy transformations. It includes thought-provoking quizzes for individual or group learning.
- Dynamic physics simulations
- Interactive labs
- Inquiry-based learning
- Dynamic graphs and tables
- Thought-provoking quizzes
- Scientific background information
Read full descriptionHide full description
EXPERIENCE PHYSICS is a series of innovative apps designed to motivate students to investigate basic scientific phenomena and concepts in physics through simulations and interactive labs. Using an inquiry-based learning approach, the apps challenge students with investigations and quizzes based on the students' explorations of each interactive unit. EXPERIENCE PHYSICS PROVIDES APPS WITH: • Dynamic simulations of scientific phenomena and concepts, such as mass and weight, the relationship between distance, time and speed, and energy transformations between different types of energy; • Multiple representations, such as dynamic graphs, tables, and interactive animations; • Investigations that help students learn by exploring inquiry questions; • Thought-provoking quizzes that are ideal for individual learning, small-group work, and teacher-led class instruction; • Scientific background of the relevant concepts introduced in each unit. EXPERIENCE PHYSICS UNITS INCLUDE: Mass and Weight enables students to measure the mass and weight of different objects on Earth, Moon, Mars, and Jupiter using a balance scale (for mass) and a spring scale (for weight). Students can investigate the difference between mass and weight by using the simulation to answer these inquiry questions: Is the mass of an object the same on different planets? Is the weight of an object the same on different planets? Based on your findings, what is the difference between mass and weight? SPEED IT UP enables students to explore different speeds of a vehicle, based on distance-time graphs that describe its movement. Students can investigate the relationship between distance, time and speed by using the simulation to answer these inquiry questions: How do different distance-time graphs describe different speeds? What happens to the slope of the graph when the speed of a vehicle changes? How does the graph describe one constant speed? How does it describe different constant speeds? ENERGY OF A PENDULUM enables students to explore energy transformations of a swinging pendulum, with and without friction. Students can investigate potential energy, kinetic energy, thermal energy, and energy transformations by using the simulation to answer these inquiry questions: What is the relationship between the pendulum's maximum potential energy at the beginning of its movement and its kinetic energy throughout the movement? Is this relationship the same with and without friction? If not, how does the relationship differ? ENERGY OF A SKATEBOARD RIDER enables students to explore energy transformations of a skateboard and rider, with and without friction. Students can investigate potential energy, kinetic energy, thermal energy, and energy transformations by using the simulation to answer these inquiry questions: What is the relationship between the skateboard's maximum potential energy at the beginning of its movement and its kinetic energy throughout the movement? Is this relationship the same with and without friction? If not, how does the relationship differ? ENERGY OF AN ELASTIC SPRING enables students to explore energy transformations of an elastic spring, with and without friction. Students can investigate potential energy, kinetic energy, elastic energy, thermal energy, and energy transformations by using the simulation to answer these inquiry questions: Assuming there is no friction in the system, what are the respective locations in the cycle at which the spring's potential, kinetic and elastic energies reach maximum values? What happens if you add friction to the system? STOPPING DISTANCE invites students to conduct experiments that investigate the effects of vehicle speed and driver reaction time on the vehicle's stopping distance. How does the driver's reaction time (slow or fast) affect the vehicle's stopping distance? How does the vehicle's speed affect its reaction distance and braking distance?
Measurement in Physics
Read full descriptionHide full description
“Measurement in Physics” is an interactive app for students to learn about Measurement in Physics, measurement of length, measuring volume, measuring time, vernier caliper, physics measurement, screw gauge in an easy and engrossing way by visualizing the colorful images. It is one of the best educational applications which is designed to help students learn Measurement in Physics, measurement of length, measuring volume, measuring time, vernier caliper, physics measurement, screw gauge in an innovative learning method. This app is for students in the age group of 11 - 15 years and is optimized for use in both phones and tablets. “Measurement in Physics” app is students friendly and easy to use. Download the app NOW and assist your children to learn about Measurement in Physics, measurement of length, measuring volume, measuring time, vernier caliper, physics measurement, screw gauge easily. “Measurement in Physics” app helps the students to learn everything about Measurement in Physics, measurement of length, measuring volume, time in an innovative learning method. This app explains about Measurement in Physics, measurement of length, measuring volume, measuring time, vernier caliper, physics measurement, screw gauge in an easy and simple way with interesting Do it Yourself activities. The interactive approach of the app makes it a more immersive experience for the students. The app is based on Measurement in Physics, measurement of length, measuring volume, time. Students can explore and practice the interactive activities and view the colorful images for better understanding. The colorful images and interactive activities will help the students to learn about Measurement in Physics, measurement of length, measuring volume, measuring time, vernier caliper, physics measurement, screw gauge in an easy and engrossing way. Features: Learn - Learn about Measurement in Physics, measurement of length, measuring volume, time. Practice - Get an opportunity to try for yourself the interactive activities. Quiz - Take a challenging quiz section to assess your learning This educational application helps students understand and learn about Measurement in Physics, measurement of length, measuring volume, measuring time, vernier caliper, physics measurement, screw gauge in an easy and engrossing way. Download “Measurement in Physics” app and other educational apps published by Ajax Media Tech. With the interactive education model, students will be able to absorb and learn the fundamentals and basics with minimal efforts and maximum retention.
Screenshots
Verdict
The clearest difference is price: Experience Physics at Free against Measurement in Physics's $0.99. Experience Physics also leads on update cadence (every 4 months vs every 33 months) and iOS requirement (6.0 vs 12.0). Measurement in Physics's advantage is in-app purchases (none vs 10) and device support (3 vs 1). On ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Experience Physics is free to download; Measurement in Physics costs $0.99 up front. Experience Physics sells 10 one-off in-app purchases. Measurement in Physics asks for nothing beyond the download.
Experience Physics ships an update every 4 months, Measurement in Physics every 33 months. The most recent releases landed on September 29, 2026 and September 30, 2026 respectively.
| Parameter | Experience Physics | Measurement in Physics |
|---|---|---|
| Price | Free — better | $0.99 |
| Rating | 1.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 4 months — better | Every 33 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | — |
| Devices | iPad | iPhone, iPad, iPod — better |
| Requires iOS | 6.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 45 MB | 23 MB |
| Age rating | 4+ | 4+ |
| Developer | Center for Educational Technology | www.ajaxmediatech.com |
In-app purchases
Experience Physics
- The Energy of a Moving Spring$0.99
- Mass and Weight$0.99
- Speed It Up$0.99
Show 7 moreShow fewer
- The Energy of a Pendulum$0.99
- Stopping Distance$0.99
- Color Vision$0.99
- Joule's Experiment$0.99
- Additive Color Mixing$0.99
- Person Pushing Object$0.99
- Ohm's Law$0.99
Measurement in Physics
No in-app purchases
Questions
Is Experience Physics free?
Is Measurement in Physics free?
Do Experience Physics or Measurement in Physics have ads?
Which is updated more often, Experience Physics or Measurement in Physics?
Other comparisons















