School Dog vs DiceKnight
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
School Dog
Guide a dog through a school environment by operating leg markings. The goal is to catch the dog. Simple controls make it easy to play.
- Dog catching gameplay
- Leg mark button controls
- School environment
- Simple mechanics
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The dog came to the school. The button of a leg mark is operated and please take. Please catch a dog.
DiceKnight
Engage in a turn-based strategy RPG where dice rolls determine combat outcomes. Explore 6 realms, battle diverse enemies, and face challenging bosses. Enjoy a fully offline experience with stunning visuals and haptic feedback.
- Turn-based dice combat
- Strategy and risk-reward decisions
- 36 handcrafted levels
- 20+ enemy types
- 3D boss battles
- Fully offline gameplay
- Haptic feedback
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Roll the dice. Slash the enemy. Conquer 6 realms. Dice Knight is a turn-based strategy RPG where every battle is decided by your dice rolls — and your wits. GAMEPLAY • Roll dice to attack — lock your best rolls, re-roll the rest • 36 handcrafted levels across 6 themed chapters • Face 20+ enemy types from pirates to mummies to shadow knights • Challenge epic 3D bosses with unique battle mechanics STRATEGY • Every turn is a risk-vs-reward decision • Lock dice wisely to maximize damage • Adapt your tactics as enemies grow stronger each chapter STORY • Pre-battle cutscenes reveal each enemy's origin • Journey from raging oceans to scorching deserts to the shadow abyss HIGHLIGHTS • Stunning 2D sprite combat + 3D boss models • Fully offline — no internet needed • Haptic feedback on every hit and crit 100% free. Zero ads. Zero in-app purchases. Your first boss awaits — download now.
Screenshots
Verdict
The clearest difference is ratings volume: DiceKnight at 8 against School Dog's 1. School Dog's advantage is device support (3 vs 1) and iOS requirement (6.0 vs 16.0). On price, rating, review sentiment and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for School Dog against 5.0 for DiceKnight. That said, the two scores are not equally well evidenced: DiceKnight has 8 ratings behind it against 1, so its average is the more settled of the two. Written reviews are what separate them: 41% of School Dog's written reviews are positive against 33% of DiceKnight's.
School Dog ships an update weekly, DiceKnight every 2 weeks. The most recent releases landed on November 1, 2026 and October 31, 2026 respectively.
| Parameter | School Dog | DiceKnight |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (8 ratings) |
| Positive reviews | 40.9% of reviews — better | 33.3% of reviews |
| Number of ratings | 1 | 8 — better |
| Update frequency | Weekly — better | Every 2 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 6.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 26 MB | 288 MB |
| Age rating | 4+ | 4+ |
| Developer | Char Room | 晓 郭 |
Customer experience
School Dog
DiceKnight
In-app purchases
School Dog
No in-app purchases
DiceKnight
No in-app purchases









