Saga RPG vs Tenmillion ZERO
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Saga RPG
Embark on an epic quest in a classic RPG world to defeat the evil Dragon King. Recruit allies, battle monsters, and equip yourself for the ultimate showdown. This lightweight game offers a simple, old-school experience designed for minimal processing.
- Epic quest against the Dragon King
- Recruit helpful friends
- Battle dangerous foes
- Equip your character
- Lightweight and simple gameplay
- Old-school RPG experience
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Welcome to the old school RPG world of Saga RPG: First Blade. Story ------ The world is in chaos under the rule of the Dragon King. You will embark on a quest to rid the lands of this evil monster. On your journey, you will meet helpful friends, encounter many dangerous foes, and equip yourself as you prepare for the most epic battle of all time. The people welcome you as their hero. May your sword stay ever sharp. What to expect -------------- This game is built to be lightweight. The download is tiny, and the game processing is minimal. To accomplish this, the game itself is pretty simple and a bit of an experiment to see if there is still interest in this type of game on the iOS platform. If you like the game, please show your support by providing a positive rating/feedback. Thank you for playing!
Tenmillion ZERO
Embark on a tactical RPG adventure in a fantasy world threatened by darkness. Engage in turn-based battles, strategically move units, and defeat enemies to restore balance. Level up your characters and explore a world filled with challenges and unlockable content.
- Turn-based tactical battles
- Unit movement and attack mechanics
- Character leveling and EXP gain
- Varied stage victory conditions
- Unlockable content and rematching
- Fantasy story with six spirits
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Story: The stage is a magical fantasy world. The power balance of the six spirits gets broken and the world is about to be covered with darkness. A few adventurers arrived at the continent where the demon exists. This is a story they challenge the demon. Battle: - It is a turn-based tactics battle. All of your units can act once during the turn - Units can move, attack, and recover. Sometimes the attacked side be counterattacked - Although victory conditions may vary from stage, basically it is to defeat the enemy's leader before your leader is defeated - Every time attacks and recoveries are done, EXP will be raised and the level will be raised. The same applies to enemies. Operation: - Tap the unit you want to act on or press the "Next unit" button - Since the movable range is displayed, you can move the unit by tapping the destination - After moving, tap when the range of attack and recovery is displayed, or press "Complete" button - When attacks and recoverable equipment are displayed, please tap the equipment to use - Screen is scrollable with fingers - If you leave a unit and equipment touching with your fingers, you can see details Tips: - The unit gets more EXP (experience value) as the enemy level is higher. Let's raise the level of each character evenly in consideration of it - Considering the range of the enemy's equipment, If you attack from outside the range you will not receive a counterattack - If you capture only the base, you can clear the game in the shortest, but if it is difficult, let's raise the level on the way off the way More: - Let's complete the war history - When you defeat the demon, places you can go will unlock. All bases other than Demon's castle become rematchable, and if you capture them again, you can rematch the demon - Each time you defeat the demon, the level of the enemies rise. Let's try challenging how many times. - There are many nice illustrations, videos, novels, music, doujinshi goods etc. by the artists on the net. Let's search with "Tenmillion" Special thanks: - First Seed Material http://refmap.wixsite.com/fsm-material - Unit and Map tip images - Twelve constellation fragments - Effect images - https://ki-rokoubou.booth.pm/ - Face images, etc - Escape http://escape.client.jp/index.html - Item icon images - http://fayforest.sakura.ne.jp/ - Button UI images - Rittor Music, others - Sounds - Powerd by Cocos 2d-x
Screenshots
Verdict
The clearest difference is rating: Saga RPG at 4.8 against Tenmillion ZERO's 4.6. Saga RPG also leads on update cadence (fortnightly vs every 6 weeks). Tenmillion ZERO's advantage is iOS requirement (9.0 vs 15.6). On price, review sentiment, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Saga RPG holds the better App Store score, 4.8 against 4.6. Both are backed by a comparable volume of ratings — 75 and 36 respectively. Written reviews point the same way: 94% of Saga RPG's written reviews are positive against 93% of Tenmillion ZERO's.
Saga RPG ships an update fortnightly, Tenmillion ZERO every 6 weeks. The most recent releases landed on October 22, 2026 and October 24, 2026 respectively.
| Parameter | Saga RPG | Tenmillion ZERO |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (75 ratings) — better | 4.6 (36 ratings) |
| Positive reviews | 94.3% of reviews — better | 93.0% of reviews |
| Number of ratings | 75 — better | 36 |
| Update frequency | Fortnightly — better | Every 6 weeks |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.6 | 9.0 — better |
| Further details — not scored | ||
| Size | 6 MB | 32 MB |
| Age rating | 4+ | 9+ |
| Developer | iDurocher Technology, LLC | Yutaka Aoki |
Customer experience
Saga RPG
Tenmillion ZERO
Bugs and requests
Saga RPG
Reported bugs
7 issues- Player movement by holding direction button
- Save feature inoperative
- Text cut off
- Awkward controller (buttons too close)
- Miss-pressing buttons
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- Text doesn't fit in box
- Glitches
Requested features
35 requests- Player movement by holding direction button
- More games like this
- More content/longer games
- Sound effects
- Background music
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- Hold to move option
- More upgrades (swords with abilities)
- Side objectives
- More interactive gameplay
- More storyline
- Interactive dialogue
- Sequel/more installments
- MMORPG phone game
- Mini-map
- Exp counter
- More depth in mechanics and aesthetics
- More randomness in damage
- More combat orders (magic, special moves)
- More graphics/animation/backgrounds/enemies
- More story involvement
- Gamble/mini-games
- Secret treasures
- Hiding or hunting modes
- Sell shop in second area
- Monster drops (potions, materials)
- Build clothes or weapons
- More updates
- Fix speech bubbles
- Add health potions or bombs to shop
- Background transitions improvement
- Longer game
- Expand on the game
- Move quit button and ad banner
- Taller control buttons
- More interactive elements
Tenmillion ZERO
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Saga RPG
No in-app purchases
Tenmillion ZERO
No in-app purchases
Questions
Is Saga RPG free?
Is Tenmillion ZERO free?
Which has better reviews, Saga RPG or Tenmillion ZERO?
Do Saga RPG or Tenmillion ZERO have ads?
Which is updated more often, Saga RPG or Tenmillion ZERO?
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