Backwords Game vs Backtalk
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Backwords Game
Guess words by listening to them played in reverse. Send reversed recordings to friends to test their listening and guessing skills. It's a fun way to challenge your auditory perception and quick thinking.
- Guess words played in reverse
- Send reversed recordings to friends
- Test listening and guessing skills
- Play with distant friends via Game Center
- Local play by passing the device
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Backwords Game is a delightful and engaging game that involves guessing words in reverse. Select a word and send the recording to your friend. Your friend will listen to the word played in reverse and then replicate exactly what they hear. Subsequently, their recording will be reversed and played forwards, enabling them to hear and guess the original word! Mastering this game requires a sharp ear and quick thinking. You can play with distant friends using Game Center or free play passing the device between friends. Good luck!
Backtalk
This party game challenges players to mimic backwards sounds. Record a word or tune, hear it played in reverse, and then try to copy it. The closest imitation wins, with various game modes for different group sizes and play styles.
- Play words or hum tunes backwards
- Record and mimic reversed sounds
- Robot judge scores attempts
- Multiple game modes (Classic, Echo Chain, Decoder)
- Team play options
- Shareable highlight reels
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Say a word into one phone. Backtalk plays it BACKWARDS. Everyone else records their best copy of that noise, Backtalk flips the attempts back around, and out comes the original word, slightly haunted. Closest copy wins the round. Backtalk is a pass-and-play party game: one phone · 2–12 friends. No accounts, no internet, no ads, no in-app purchases. HOW A ROUND GOES 1. A word is spun for whoever is up (or say your own, or hum a tune). Five seconds, tops. 2. The room hears it backwards. 3. Each friend listens, copies the backwards sound, and passes the phone. 4. The reveal plays every copy flipped back, one at a time, with live reactions. Then the room decides. THE ROOM DECIDES Blind vote: every copy plays as Mystery 1, 2, 3. Everyone votes on one screen, the names drop after, a tie goes to the robot. Or the person who said the word picks by ear, or asks the robot. FIVE WAYS TO PLAY - CLASSIC (2 to 6, teams to 12). The original loop. Closest copy takes the point. - ECHO CHAIN (3 to 6). Telephone, backwards. Each link only hears the previous one, through the earpiece; only the person who said the word knows it until the reveal. - DECODER (2 to 6, teams to 12). Type the secret first. Each friend copies it, hears their own attempt flipped back in private, and types a guess. Closest copy scores; a cracked code is worth double. - SUDDEN DEATH (3 to 6). Elimination: the clock shrinks every round, 5 seconds down to 2, one copy goes home, last one standing wins. - DUEL (exactly 2). The robot says a word backwards. You both copy it. The robot scores both. First to 3. TEAMS Two sides, 4 to 12 players: Fire vs Ice, Cats vs Dogs, Night vs Day or Pizza vs Taco. One side says the word, the other copies, the robot judges, the copying side banks its best two. Team podium, Team MVP, a tiebreaker when banks are level. HUM IT Pick the Tunes deck and hum instead: Happy Birthday, a nursery rhyme, anything. The room copies the backwards hum; the robot judges by ear only and never transcribes a hum. THE ROBOT JUDGE (ON YOUR DEVICE) Ask the robot and it listens to every attempt on your phone, scores each from 0 to 100, and proposes a winner. It is Apple's on-device speech recognition plus the app's own sound comparison: no AI service, no internet, nothing sent anywhere. A second opinion the person who said the word can overrule; the referee in Teams and Duel. With speech recognition off, or on a hum, it judges by ear. HIGHLIGHTS, REPLAY, KEEP, SEND - Before the podium, a short reel: top score, crowd favourite, the robot's funniest mishearing. Skip any time. - Replay any copy as a chipmunk, a bear, in slow motion or as a robot. - Keep the clips the room loved. Share one as a short video, or the whole reel, through the iOS share sheet. Always your choice; switch it off in Settings. - Guess it: a video of up to 15 seconds plays the backwards noise, counts down 3, 2, 1, then reveals the word. The group chat plays along. - Crew stats on this phone only: wins, streaks and titles for the names you play with. MADE FOR THE COUCH, AND THE TABLE - Pass-the-phone screens in each player's colour and a big button saying whose turn it is. - Any emoji as your avatar, twelve colours, confetti, and a proper podium. - Table mode on iPad: lay it flat and both sides of the table can read it. - Quick games by default, one more round, rematch in one tap, Dark mode for sleepovers, and house rules: Blind vote, Fast turns and Speed round (2.5 seconds tops, every clock). YOUR VOICE STAYS YOURS Backtalk records only while someone is recording a take, keeps game clips in a temporary folder, and deletes them when the game ends. Clips you tap Keep on stay in the app's own folder, out of your backups, until you delete them. Duel's voice is the one built into your device, reading the game's own words. No accounts, no analytics, no servers, no network requests, no AI service. Nothing leaves your phone unless you share it. Find out who can talk backwards.
Screenshots
Verdict
Backwords Game and Backtalk both sit at 5.0 stars, but that hides the real split: 100% of Backtalk's written reviews are positive against 28% of Backwords Game's. Backtalk also leads on ads (none vs shown) and monetization model (free vs ad-supported). On price, rating, ratings volume and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Backwords Game against 5.0 for Backtalk. Both are backed by a comparable volume of ratings — 1 and 1 respectively. Written reviews are what separate them: 28% of Backwords Game's written reviews are positive against 100% of Backtalk's.
| Parameter | Backwords Game | Backtalk |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | 27.9% of reviews | 100.0% of reviews — better |
| Number of ratings | 1 | 1 |
| Update frequency | Monthly | — |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | Free — better |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 18.6 | 17.0 — better |
| Further details — not scored | ||
| Size | 13 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | MFX Studios | PANSL LLC |
Customer experience
Backwords Game
Backtalk
Bugs and requests
Backwords Game
Reported bugs
10 issues- App closes immediately upon opening
- Voice recognition doesn't detect words
- Audio playback completely silent
- Multiplayer matches won't create or progress
- Game crashes when inviting friends without app installed
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- Freezes during versus mode gameplay
- Recording fails with 'error' message
- Wrong audio plays back (shows own recording instead of opponent's)
- Game gets stuck on screens during multiplayer
- Repeated 'didn't catch that' errors despite clear speech
Requested features
7 requests- Online multiplayer with distant friends
- Text or messenger integration for remote play
- Ability to replay your own recording after guessing
- Better voice recognition accuracy
- Free unlimited games without paywall
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- Game Center compatibility fixes
- Support for different accents and languages
Backtalk
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Backwords Game
No in-app purchases
Backtalk
No in-app purchases









