Sorcerer #6 vs Pathos
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sorcerer #6
Embark on a fantasy role-playing adventure with a party of six characters. Explore dungeons filled with monsters and treasures, utilizing a variety of classes like Fighters, Wizards, and Priests. Carry over characters from previous installments to continue your epic journey.
- Party of 6 characters
- Fighter, Wizard, Priest classes
- Dungeon exploration
- Monster battles
- Treasure collection
- Character carry-over from previous games
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A Fantasy Role-Playing Game with sword and sorcerer! Here comes a new scenario! Make a Party consists of 6 persons like a Fighter,Wizard,Priest and more, and Go Down into dungeons of wire-frame! Many Monsters and Treasures are waiting for you. If you have Sorcerer #1,#2,#3,#4, or #5, you can use characters builded in previous scenarios. See Tutorial at support page.
Pathos
Embark on a challenging roguelike adventure inspired by Nethack's rule set. Select from 13 distinct classes and delve into a perilous dungeon. Your mission is to confront your nemesis in hell and escape with as much treasure as possible.
- Nethack-inspired gameplay
- 13 playable classes
- Deep dungeon exploration
- Defeat nemesis in hell
- Loot collection and escape
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Pathos is a roguelike adventure game inspired by the rule set from Nethack. Choose from 13 classes and journey deep into the dungeon. Descend to hell to defeat your nemesis before escaping the dungeon with all the loot you can carry! Email mailto:hodgskin.callan@gmail.com Twitter https://twitter.com/callan_hodgskin Reddit https://www.reddit.com/r/pathos_nethack Discord https://discord.gg/TRhRZhX Made with Invention https://gitlab.com/hodgskin-callan/Invention
Screenshots
Verdict
The clearest difference is update cadence: Sorcerer #6 at every 11 days against Pathos's every 4 months. Sorcerer #6 also leads on iOS requirement (7.0 vs 12.2). Pathos's advantage is ratings volume (360 vs 4) and review sentiment (89% vs 80%). On price, rating, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for Sorcerer #6 against 4.7 for Pathos. That said, the two scores are not equally well evidenced: Pathos has 360 ratings behind it against 4, so its average is the more settled of the two. Written reviews are what separate them: 80% of Sorcerer #6's written reviews are positive against 89% of Pathos's.
Sorcerer #6 ships an update every 11 days, Pathos every 4 months. The most recent releases landed on September 17, 2026 and October 1, 2026 respectively.
| Parameter | Sorcerer #6 | Pathos |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (4 ratings) — better | 4.7 (360 ratings) |
| Positive reviews | 80.0% of reviews | 88.6% of reviews — better |
| Number of ratings | 4 | 360 — better |
| Update frequency | Every 11 days — better | Every 4 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 7.0 — better | 12.2 |
| Further details — not scored | ||
| Size | 5 MB | 142 MB |
| Age rating | 12+ | 9+ |
| Developer | Death=Head & Co. | Callan Hodgskin |
Customer experience
Sorcerer #6
Pathos
In-app purchases
Sorcerer #6
No in-app purchases
Pathos
No in-app purchases









