Totem Clash vs Divine
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Totem Clash
A two-player strategy game where players compete to push their opponent off the board. Protect capture points, collect items, and strategically position yourself to win. Features randomly generated maps for replayability.
- 2-player strategy gameplay
- Board control mechanics
- Item collection
- Strategic positioning
- Randomly generated maps
- Local multiplayer
- Online multiplayer via Game Center
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Totem Clash is a 2-player strategy game that excels on design. The objective of the game is to push your opponent out of the board while trying to stay alive. To do so, you will have to protect capture points, collect items and find the best positioning. Features - Randomly generated maps for endless fun - Play face to face with your friends - Play online matches using Game Center
Divine
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Camaxtli and Nanahuatzin have been battling each other for centuries in a unique strategic dimension. Divine-Light is a game with beams of light where the objective is to strike the opponent's king. Various pieces assist you in guiding the light across the game board. Improve your strategic thinking with Divine-Light and try to maintain an overview. Can you keep your king safe and break through the opponent's defense?
Screenshots
Verdict
The clearest difference is iOS requirement: Totem Clash at 8.0 against Divine's 15.6. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Totem Clash ships an update every 8 months, Divine every 10 months. The most recent releases landed on September 23, 2026 and October 4, 2026 respectively.
| Parameter | Totem Clash | Divine |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 8 months — better | Every 10 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 5 MB | 15 MB |
| Age rating | 4+ | 4+ |
| Developer | Diego Cathalifaud | Yves Ruosch |
In-app purchases
Totem Clash
No in-app purchases
Divine
No in-app purchases









