Bubbles Crush vs Boxism
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Bubbles Crush
Clear groups of same-colored bubbles falling from the top of the screen. Earn points by strategically selecting and destroying clusters of three or more. Advance to new levels by clearing a target number of rows, with increasing difficulty.
- Clear groups of same-colored bubbles
- Advance through levels
- Score points by clearing rows
- Increasing difficulty
- Strategic matching
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Beat screen slowly filling with bubbles and destroy as many of them as possible to move to the next level. Earn points by selecting groups of squares of the same color. You can select and clear from the game board groups of 3 and more objects. New lines of squares will be felling from the top of the screen. To move to the next level you need to add number of rows shown in the right top corner, each level you should add more rows then before. You will get more points for group of 6 cubes, then for 2 groups of 3 cubes.
Boxism
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Arrows crash in from every direction. Your only defence: a spinning four-coloured box at the centre of the screen. Rotate it so each arrow meets its matching-coloured face — miss, and your shields take the hit. Lose them all, and it's game over. Boxism is a one-thumb arcade reflex game that's easy to learn and maddeningly hard to put down. FEATURES • 16 attack angles — arrows fly in from the full compass, not just four sides • Shields & combo scoring — misses cost a shield, not the run; streaks build a score multiplier; earn shields back every 50 points • Hold to spin — tap for precision, hold for speed; the rotation accelerates the longer you press • Juice — particle bursts, screen shake, slow-motion death, and haptic feedback on every catch • Procedurally generated & always fair — every run is solvable; difficulty ramps smoothly over time • Instant restart — back in the action in under a second • Leaderboard — compete for the highest score (Game Center)
Screenshots
Verdict
The clearest difference is ads: Boxism at none against Bubbles Crush's shown. Boxism also leads on update cadence (every 6 days vs every 7 months). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Bubbles Crush ships an update every 7 months, Boxism every 6 days. The most recent releases landed on October 6, 2026 and October 7, 2026 respectively.
| Parameter | Bubbles Crush | Boxism |
|---|---|---|
| Price | Free | Free |
| Rating | 4.2 (13 ratings) — better | — |
| Positive reviews | 83.3% of reviews | — |
| Number of ratings | 13 — better | — |
| Update frequency | Every 7 months | Every 6 days — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.6 | 14.0 — better |
| Further details — not scored | ||
| Size | 42 MB | 87 MB |
| Age rating | 4+ | 4+ |
| Developer | Andrey Krutikov | Roger Weiss |
In-app purchases
Bubbles Crush
No in-app purchases
Boxism
No in-app purchases









