MemoRemote™ vs PlanetLoopTimer
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
MemoRemote™
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MemoRemote: Support daily life – wherever you are Are you a parent, partner, or professional caregiver for someone using MemoAssist? MemoRemote is your personal remote control for their structure. The app allows you to provide support and peace of mind from a distance, helping you assist without needing to be right by their side. Why use MemoRemote? Real-time remote management: Add new appointments, edit tasks, or create detailed step-by-step guides directly from your own phone. Changes are reflected instantly in the user's MemoAssist. Peace of mind: Follow the day’s progress. See exactly which tasks are completed and which are pending, so you know when extra help is needed. Instant assistance: If the day suddenly changes, you can quickly update the schedule and send visual messages, ensuring the user never feels lost. Collaborative support: Multiple caregivers can connect to the same user, making it easy for parents and teachers to stay synchronized. Support mastery and independence with MemoRemote – the digital helping hand for relatives.
PlanetLoopTimer
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■ "Break, break, always break." gets things moving "Just a quick break"—and 30 minutes are gone. Open a comic, and the rest of the day is over. The harder you say "do it," the more they freeze. PlanetLoopTimer is a visual timer that turns the break itself into your child's "next motivation switch." Launch a planet, orbit the sun—the orbit is the break time. Pulled into the sun, it ends. "I want another shot, and a better one"—that feeling pulls the next small step out of them. ■ Not "5 minutes ticking by," but "you launch your own break" A normal timer starts counting down the second you press the button. For a kid, time is leaving without their say—it just feels unfair. That's why "just a little more!" never stops. In PlanetLoopTimer, the break length is decided by your launch. Eye the angle and power on the guide line, then release at the right moment. Launch well: longer orbit. Miss: much shorter. Because they made the time themselves, the end feels easier to accept too. ■ Planets, around the sun, round and round Each planet has a different break length. The farther from the sun, the longer it orbits. "It's far, so it goes longer"—that's intuitive for kids. As the target time gets closer, the sun's gravity slowly grows, and the planet spirals in. Watching a planet stay in orbit feels nothing like a forced 5-minute countdown. It's a timer, but it plays a bit like a game. That's how "fun breaks" are born. ■ Three easy steps ① Pick a planet The number on each planet on the start screen is the break time guide. ② Look at the guide line, and launch Picture the angle and power, then fire. A clean launch orbits long, a miss falls short— it's a timer, but you'll find yourself wanting to get better. ③ When it's pulled into the sun, the break ends The moment it's swallowed up, "what's next?" rises naturally. ■ Pluto only: ∞ Challenge mode Pluto has no rising-gravity setup. With a clean enough launch, it just keeps orbiting. Use it as a "personal record" treat for your kid. ■ A great fit for these kids and families [For kids who…] · "5 more minutes" stretches on forever · Open a comic or a game and can't put it down · Have a strong sense of their own pace · Move on "I want to try" more than on reasons · Love breaks, but can't quite catch the cue to end one · Have ADHD, ASD, or time blindness traits [For families where…] · "Do it!" has become a daily refrain · You want kids to move because they're convinced, not because they're told · Timers tend to turn into arguments · You'd like a fun mechanism for daily routines "Launch" instead of "scold." Change the word that moves them, and the day gets a little lighter. ■ About ads To avoid disturbing the timer, the main planet modes (Mercury through Neptune) show no ads at all. Ads appear only once, at the end of the Pluto (∞ Challenge) bonus mode. · Regular planet modes are fully ad-free — during and after the timer · One ad only at the end of Pluto ∞ mode · No ads during the timer or while you're operating the screen · We configure AdMob not to receive the advertising identifier (IDFA) · Data stays on your device, never sent externally May your daily breaks become a little space adventure. ■ Sister apps "LastDays" — counts down the time left with your kid, in "how many more times." "TodoGatya" — for slow mornings — kids draw the next task from a gacha and start with a surprise.
Screenshots
Verdict
The clearest difference is update cadence: MemoRemote™ at every 4 days against PlanetLoopTimer's every 6 weeks. PlanetLoopTimer's advantage is iOS requirement (15.1 vs 18.6). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
MemoRemote™ ships an update every 4 days, PlanetLoopTimer every 6 weeks. The most recent releases landed on September 8, 2026 and August 16, 2026 respectively.
| Parameter | MemoRemote™ | PlanetLoopTimer |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 4 days — better | Every 6 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 18.6 | 15.1 — better |
| Further details — not scored | ||
| Size | 420 MB | 31 MB |
| Age rating | 4+ | 4+ |
| Developer | Hart Designs | Tatsuro Saito |
In-app purchases
MemoRemote™
No in-app purchases
PlanetLoopTimer
No in-app purchases





