Super Skyscraper Run vs touch measurement
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Super Skyscraper Run
Navigate a towering cityscape by swiping to jump and change lanes. Master short and long jumps to overcome obstacles and reach new heights in this endless runner.
- Swipe up for long jumps
- Swipe down for short jumps
- Swipe left/right to change lanes
- Endless skyscraper running
- Simple swipe controls
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Run and jump over the skyscrapers! [How to play] Swipe up to jump long. Swipe down to jump short. Swipe left or right to change lanes.
touch measurement
A simple game where you measure 'roll force' by tapping a button or the screen for 10 seconds. Compete with friends or players worldwide by sharing your high scores on social media.
- Measure roll force by tapping
- Single-player mode
- Multi-player mode
- Two-player option
- Share scores on social media
- Global leaderboards
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Roll force measurement is a game that measures the roll force of 10 seconds. Single-mode, trying to measure the barrage force in two modes of multi-mode. Single mode, tap the touch button with one finger for 10 seconds. Please measure the pure roll force. Multi-mode measures the roll force by tapping the 10 seconds the screen. Battered force anywhere in touch of the screen (number of touch the screen) you will continue to be added. You can further increase the barrage force to be pummeled with both hands. Do it with two people! ? The result is Twitter, because it can be shared by Facebook, let each other compete for record and players around the world.
Screenshots
Verdict
The clearest difference is ads: Super Skyscraper Run at none against touch measurement's shown. Super Skyscraper Run also leads on monetization model (free vs ad-supported) and iOS requirement (6.1 vs 12.0). On price, rating, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Super Skyscraper Run against 5.0 for touch measurement. Both are backed by a comparable volume of ratings — 2 and 1 respectively.
Super Skyscraper Run ships an update every 2 months, touch measurement every 6 weeks. The most recent releases landed on October 23, 2026 and October 17, 2026 respectively.
| Parameter | Super Skyscraper Run | touch measurement |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) | 5.0 (1 ratings) |
| Positive reviews | 90.0% of reviews | — |
| Number of ratings | 2 — better | 1 |
| Update frequency | Every 2 months | Every 6 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 6.1 — better | 12.0 |
| Further details — not scored | ||
| Size | 34 MB | 14 MB |
| Age rating | 9+ | 4+ |
| Developer | Amateral Inc. | YUSEI MIYOSHI |
Customer experience
Super Skyscraper Run
touch measurement
In-app purchases
Super Skyscraper Run
No in-app purchases
touch measurement
No in-app purchases
Questions
Is Super Skyscraper Run free?
Is touch measurement free?
Which has better reviews, Super Skyscraper Run or touch measurement?
Do Super Skyscraper Run or touch measurement have ads?
Which is updated more often, Super Skyscraper Run or touch measurement?
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