Gravity One vs Stellarfall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Gravity One
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The purpose of Gravity One is to get the Ball to the Worm Hole past the Gravity Well. As many times as possible, using as little thruster fuel as possible. Forever and ever until the end of time. -Enjoy the effects of gravity to guide the Ball to Worm Hole. -Drag the Ball to define speed and direction and perhaps you can get the Ball to Worm Hole. -Use thrusters to guide the Ball but beware the cost of using thrusters. -Ball, Gravity Well and Worm Hole randomly placed in each game. -Infinite number of regions to complete. -Tens of achievements to achieve. -No advertisements.
Stellarfall
A physics-based drop-and-merge puzzle game where players combine cosmic bodies to create larger celestial objects, aiming to reach a black hole. It offers multiple game modes and a premium, clutter-free experience.
- Drop and merge cosmic bodies
- 12-tier cosmic progression
- Five distinct game modes
- Offline play supported
- Optional rewarded continues
- Universe Encyclopedia
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From a single drifting shard to a galaxy-devouring black hole — Stellarfall is a physics drop-and-merge puzzle set across the cosmos. Drop cosmic bodies into the well and merge two of a kind to forge the next wonder of the universe. Two shards make an asteroid. Moons grow into planets. Stars collapse into a pulsar. Reach the legendary Cosmicronicus — the black hole — if you can keep the board from overflowing. Simple to learn, endlessly satisfying, and beautiful to watch. THE 12-TIER COSMIC LADDER Shard → Bolide → Selene → Gaia → Cryonis → Jovian → Helius → Aldebar → Gargantos → Ignaris → Pulsar → Cosmicronicus. Every merge climbs you one step closer to the black hole. FIVE WAYS TO PLAY — THE MULTIVERSE • Classic — the pure climb. Reach the Black Hole to win. • Supernova — a 3-minute time attack. Score as high as you can before the clock burns out. • Nova Rain — survive a storm of shards raining into the well every few seconds. • Collapse — the walls close in. Merge fast before space itself crushes you. • Zen — no timer, no pressure, no game over. Just drop, merge, and drift. MORE TO MASTER • The Stellarfall power-up — blast a body off the board when you're boxed in. • Universe Encyclopedia — discover all 12 cosmic tiers and unlock the lore behind each one. • A separate high score for every mode — chase your personal best. CRAFTED, NOT CRANKED OUT Hand-tuned physics, a frosted-glass interface, and living nebula backdrops give Stellarfall a premium feel most merge games skip. No clutter, no nonsense — just a gorgeous little universe in your pocket. FAIR BY DESIGN • Play fully offline. • One-time "Remove Ads" — no subscriptions, no pay-to-win. • An optional rewarded "Continue" if you want a second chance — always your choice. Drop your first shard. Build a universe. Chase the black hole. Stellarfall — a Frosted Labs game.
Screenshots
Verdict
The clearest difference is ads: Gravity One at none against Stellarfall's shown. Stellarfall's advantage is update cadence (every 2 weeks vs every 9 months) and iOS requirement (15.0 vs 18.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Gravity One ships an update every 9 months, Stellarfall every 2 weeks. The most recent releases landed on October 2, 2026 and October 9, 2026 respectively.
| Parameter | Gravity One | Stellarfall |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 9 months | Every 2 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 18.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 15 MB | 240 MB |
| Age rating | 4+ | 12+ |
| Developer | Sami Salkosuo | IVAN EDUARDO OCEGUERA |
In-app purchases
Gravity One
No in-app purchases
Stellarfall
No in-app purchases









