Spin vs TRY
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Spin
Engage in an addictive bubble-breaking experience with a unique spinning mechanic. Enjoy unlimited fun with colorful graphics and stunning physics. This game offers strategic challenges and can be played offline.
- Addictive gameplay
- Spinning shooter mechanic
- Colorful graphics
- Stunning physical effects
- Strategic thinking
- Offline play
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Insanely addictive bubble breaking game with a twist! * Free to play * Unlimited fun * Colorful graphics * Stunning physical effects * Strategic thinking * No internet connection required * Play in a boring class or meeting
TRY
Navigate challenging 3D environments with intuitive swipe controls in this skill-based platformer. Master jumps and bounces through intricately designed levels with stunning visuals and immersive sound.
- Skill-based 3D platformer
- Intuitive swipe controls
- Unique 3D art design
- Easy to learn, hard to master
- Immersive sound design
- Adjustable graphics quality
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TRY offers a brilliant fusion of simplicity and challenge, delivering a gaming experience that is both straightforward and exhilarating. Dive into this captivating world where the journey is a trial, and every move is a testament to your skill. Navigate through levels with ease and complexity, as TRY captures the essence of a simple yet profoundly engaging mobile gaming adventure. Embark on an exhilarating journey through ancient ruins surrounded by a rocky lake in this skill-based, fast-paced action platformer. With intuitive swipe controls, guide the dynamic ball through challenging landscapes, mastering the art of jumps and strategic bounces. Immerse yourself in the game's original 3D graphics, exploring intricately designed levels that come to life with every movement. The immersive sound design adds an extra layer of excitement, making every twist and turn a sensory delight. Get ready for a gaming experience that blends skill, stunning visuals, and dynamic audio in a perfect symphony of mobile entertainment. FEATURES: ● Unique 3D art design and game idea ● Easy to learn, hard to master gameplay ● Awe-inspiring Music & Sounds ● 4 levels of Graphics Quality ● Input sensitivity and camera distance options ● Suitable for All Ages HOW TO PLAY Sole objective: conquer the trail's end. Swipe to guide the ball, with swipe intensity dictating movement strength. The ball moves only when charged—achieved by bouncing off the ground or an orange wall, ensuring strategic and powerful maneuvers. Share with us your suggestions and problems at kulbabix.help@gmail.com Term of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://sites.google.com/view/kulbabix-games-privacypolice/home
Screenshots
Verdict
The clearest difference is ads: Spin at none against TRY's shown. Spin also leads on ratings volume (193 vs 2) and iOS requirement (10.0 vs 12.0). TRY's advantage is rating (4.5 vs 4.2). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Spin sells 1 one-off in-app purchase and TRY sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
TRY holds the better App Store score, 4.5 against 4.2. That said, the two scores are not equally well evidenced: Spin has 193 ratings behind it against 2, so its average is the more settled of the two.
| Parameter | Spin | TRY |
|---|---|---|
| Price | Free | Free |
| Rating | 4.2 (193 ratings) | 4.5 (2 ratings) — better |
| Positive reviews | 51.2% of reviews | — |
| Number of ratings | 193 — better | 2 |
| Update frequency | Every 13 months | — |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 10.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 37 MB | 101 MB |
| Age rating | 4+ | 4+ |
| Developer | hit rolls | Roman Yanchyshyn |
Customer experience
Spin
TRY
Bugs and requests
Spin
Reported bugs
11 issues- Game not formatted to fit screen (iPhone XR)
- Cannot see 'next up' bubble
- Game glitch on iPhone XR
- Game doesn't work with iOS 11
- Game closes immediately after opening
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- Game won't open/load
- Game doesn't load after OS update
- Wheel of colored balls doesn't appear
- Score doesn't show after losing, counts down to 0
- Music stops when opening the app
- Lag on startup
Requested features
7 requests- Save game progress to resume previous level
- Option to manually reset to level 1
- Consistent ball colors for colorblind users
- Ability to listen to music while playing
- Improve graphics quality
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- Confirmation dialogue for starting a new game
- Clearer explanation of game rules/features
TRY
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Spin
- Remove Ads$0.99
TRY
- Remove Ads$1.99









