LV vs POOLS™
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
LV
Experience a fast-paced runner game where you navigate cosmic mysteries at light speed. Switch between light and void states to overcome constant challenges and uncover secrets. Test your reflexes and climb the leaderboards in this thrilling adventure.
- Light/Void state switching
- Constant speed and difficulty increase
- Cosmic mystery exploration
- 21+ exciting achievements
- Official ranking system
- Free to play
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LV – A project which should have never seen the light. An old VHS Camera records, for unknown reasons, a flying object light-years away from Earth. The transmission is full of interferences that hide secrets and images. Dive yourself in the cosmic mysteries of LV, an incredibly fast runner game, where every detail, every second and every light-year counts. Game features: •Change between L/V while travelling to the speed of light •Speed and difficulty increase constantly. You will need cosmic reflexes to go beyond •Discover the secrets of LV as you progress in the game •More than 21 exciting achievements •Show your friends who is the best in the official ranking •Free to play!
POOLS™
Explore, admire, and listen in this slow, reflective experience. It's an intentionally uneventful journey through uncanny and eerie environments, rewarding patience and quiet attention. Discover a world that subtly changes as you advance, inspired by internet phenomena like liminal spaces and The Backrooms.
- Exploration-focused gameplay
- Relaxing and reflective atmosphere
- Eerie and uncanny environments
- Slow-paced, uneventful experience
- World changes as you advance
- Six chapters, 10-30 minutes each
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Explore, admire and listen. That’s it. Uncanny. Relaxing. Unnerving. Eerie. Immersive. POOLS isn’t a traditional game. it’s slow, reflective, and intentionally uneventful, perhaps a bit like virtual museum. So take your time. Breathe. POOLS unfolds slowly, rewarding patience and quiet attention. No monsters chasing you or jumping at your screen. Yet it can feel oppressive at times by invoking quiet fears of getting lost, the dark, tight spaces and the strange beauty of liminal space architecture. There's no typical story. But as you explore and advance further, you start to notice that the game's world changes around you, deeper you go… Rooms look and feel… different. Base game features six chapters, each lasting 10-30 minutes. Inspired by the internet phenomena Liminal spaces, Found footage and The Backrooms, especially the Poolrooms concept. One of the original artists behind the Poolrooms concept is Jared Pike.
Screenshots
Verdict
The clearest difference is in-app purchases: LV at none against POOLS™'s 1. LV also leads on rating (5.0 vs 4.5) and iOS requirement (7.0 vs 15.6). POOLS™'s advantage is ratings volume (1.8K vs 5). On price, review sentiment, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. POOLS™ sells 1 one-off in-app purchase. LV asks for nothing beyond the download.
LV holds the better App Store score, 5.0 against 4.5. That said, the two scores are not equally well evidenced: POOLS™ has 1.8K ratings behind it against 5, so its average is the more settled of the two. Written reviews point the same way: 86% of LV's written reviews are positive against 80% of POOLS™'s.
LV ships an update every 5 weeks, POOLS™ every 4 weeks. The most recent releases landed on November 6, 2026 and November 10, 2026 respectively.
| Parameter | LV | POOLS™ |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (5 ratings) — better | 4.5 (1.8K ratings) |
| Positive reviews | 85.7% of reviews — better | 80.3% of reviews |
| Number of ratings | 5 | 1.8K — better |
| Update frequency | Every 5 weeks | Every 4 weeks — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 7.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 55 MB | 1.9 GB |
| Age rating | 4+ | 9+ |
| Developer | Blini Games | Tensori |
Customer experience
LV
POOLS™
Bugs and requests
LV
Not enough reviews yet to summarise bugs or requests.
POOLS™
Reported bugs
2 issues- Unable to move on iPad Pro
- Glitches reported
Requested features
3 requests- Expand to different Backrooms-inspired themes
- Add a multiplayer mode
- Introduce more interactive elements (e.g., monsters, items to discover)
In-app purchases
LV
No in-app purchases
POOLS™
- POOLS: Full Game$9.99









