TaleBlazer vs Dead Weather
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
TaleBlazer
Create and play location-based augmented reality games in the real world. Interact with virtual elements as you explore your surroundings, with offline play available once games are downloaded. Ideal for educational institutions and visitor engagement.
- Create location-based AR games
- Play AR games in real-world locations
- Offline game play
- Blocks-based scripting editor
- Engage visitors with interactive experiences
- Supports GPS and beacon positioning
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What is TaleBlazer? Developed by the MIT Scheller Teacher Education Program (STEP) lab, TaleBlazer is an augmented reality (AR) game platform which allows users to play and make their own location-based mobile games. Want to make your own TaleBlazer game? Visit us at taleblazer.org. TaleBlazer games take place in the real world. Players interact with virtual characters, objects, and data as they move around their real location. TaleBlazer games can be played on most smartphones. Once a game is downloaded to your smartphone, you don't need an internet connection to play your games. Organizations such as zoos, nature centers, historic locations, living history museums, schools, universities, and many others can use augmented reality games to engage visitors deeply with their real-world environment. TaleBlazer games usually take place outside using GPS for positioning. But TaleBlazer games can also take place inside using beacons or other game mechanics. Why use TaleBlazer? TaleBlazer games can be compelling tools to engage players in thoughtful role-playing, exploration or investigation activities. Users can play AR games designed around nearly any subject. In addition to playing games, users can make their own games. The process of making an AR game can also be educational and fun. The web-based TaleBlazer editor, which uses a blocks-based scripting language, makes it easy for anyone – including students - to make their own AR games. The ‘Support’ section of the website contains other resources and tutorials to get users started. Acknowledgements: This material is based upon work supported by the National Science Foundation under Grant No. AYS #0639638, ITEST #0833663 and AISL #1223407 awarded to the Missouri Botanical Garden and MIT. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation. TaleBlazer is also funded in part through the generous support of the Columbus Zoo and Aquarium. Special thanks to colleagues at Old Sturbridge Village, Drumlin Farm, the Columbus Zoo and Aquarium, Red Butte Botanical Garden, and San Diego Zoo for helping us with development and testing.
Dead Weather
Manipulate weather conditions to create fatal accidents in various scenarios. Each level presents a unique scene where you must select the appropriate weather to cause an accidental death. The goal is to strategically use weather to achieve the desired outcome.
- Weather control mechanics
- Accident simulation
- Multiple level scenes
- Strategic weather selection
- Cause deaths
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You control the weather in order to cause unfortunate accidents and deaths! Each level has different scenes. Choose the corresponding weather according to the scene to create an accidental death!
Screenshots
Verdict
The clearest difference is rating: TaleBlazer at 2.6 against Dead Weather's 1.0. TaleBlazer also leads on ads (none vs shown) and monetization model (free vs ad-supported). Dead Weather's advantage is update cadence (every 5 weeks vs every 3 months). On price, ratings volume, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
TaleBlazer holds the better App Store score, 2.6 against 1.0. Both are backed by a comparable volume of ratings — 7 and 4 respectively.
TaleBlazer ships an update every 3 months, Dead Weather every 5 weeks. The most recent releases landed on October 24, 2026 and October 15, 2026 respectively.
| Parameter | TaleBlazer | Dead Weather |
|---|---|---|
| Price | Free | Free |
| Rating | 2.6 (7 ratings) — better | 1.0 (4 ratings) |
| Positive reviews | 50.0% of reviews | — |
| Number of ratings | 7 — better | 4 |
| Update frequency | Every 3 months | Every 5 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 22 MB | 190 MB |
| Age rating | 4+ | 12+ |
| Developer | MIT STEP Lab | 建涛 钟 |
Customer experience
TaleBlazer
Dead Weather
In-app purchases
TaleBlazer
No in-app purchases
Dead Weather
No in-app purchases
Questions
Is TaleBlazer free?
Is Dead Weather free?
Which has better reviews, TaleBlazer or Dead Weather?
Do TaleBlazer or Dead Weather have ads?
Which is updated more often, TaleBlazer or Dead Weather?
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