TaleBlazer vs DinoBlits
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
TaleBlazer
Create and play location-based augmented reality games in the real world. Interact with virtual elements as you explore your surroundings, with offline play available once games are downloaded. Ideal for educational institutions and visitor engagement.
- Create location-based AR games
- Play AR games in real-world locations
- Offline game play
- Blocks-based scripting editor
- Engage visitors with interactive experiences
- Supports GPS and beacon positioning
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What is TaleBlazer? Developed by the MIT Scheller Teacher Education Program (STEP) lab, TaleBlazer is an augmented reality (AR) game platform which allows users to play and make their own location-based mobile games. Want to make your own TaleBlazer game? Visit us at taleblazer.org. TaleBlazer games take place in the real world. Players interact with virtual characters, objects, and data as they move around their real location. TaleBlazer games can be played on most smartphones. Once a game is downloaded to your smartphone, you don't need an internet connection to play your games. Organizations such as zoos, nature centers, historic locations, living history museums, schools, universities, and many others can use augmented reality games to engage visitors deeply with their real-world environment. TaleBlazer games usually take place outside using GPS for positioning. But TaleBlazer games can also take place inside using beacons or other game mechanics. Why use TaleBlazer? TaleBlazer games can be compelling tools to engage players in thoughtful role-playing, exploration or investigation activities. Users can play AR games designed around nearly any subject. In addition to playing games, users can make their own games. The process of making an AR game can also be educational and fun. The web-based TaleBlazer editor, which uses a blocks-based scripting language, makes it easy for anyone – including students - to make their own AR games. The ‘Support’ section of the website contains other resources and tutorials to get users started. Acknowledgements: This material is based upon work supported by the National Science Foundation under Grant No. AYS #0639638, ITEST #0833663 and AISL #1223407 awarded to the Missouri Botanical Garden and MIT. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation. TaleBlazer is also funded in part through the generous support of the Columbus Zoo and Aquarium. Special thanks to colleagues at Old Sturbridge Village, Drumlin Farm, the Columbus Zoo and Aquarium, Red Butte Botanical Garden, and San Diego Zoo for helping us with development and testing.
DinoBlits
Lead a tribe of lizards through a catastrophic event 65 million years ago. Explore unique islands, build your civilization, and defend against enemies. Manage your tribe's needs and customize their strengths for survival.
- Create and strengthen dino chief
- Explore and populate unique islands
- Build to expand onto more islands
- Balance expansion and research
- Customize tribe strengths
- Manage dino needs
- Defend against enemy waves
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What really happened 65 million years ago? What ended the world of dinos? Experience the catastrophic event through your own last tribe of lizards! - Create and strengthen your very own dino chief - Explore and populate unique islands (Each time different) - Build in order to expand onto more islands and thrive - Carefully balance between expansion and research - Customize your tribes strengths & weaknesses - Your dinos have feelings and needs. Take care of them! - Defend your tribe against the neverending waves of enemies Goals: - Meaningful choices - Respect player time (Avoid long grinds) - Keep it simple (Avoid long tutorials)
Screenshots
Verdict
The clearest difference is price: TaleBlazer at Free against DinoBlits's $2.99. DinoBlits's advantage is rating (4.4 vs 2.6) and review sentiment (83% vs 50%). On ratings volume, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
TaleBlazer is free to download; DinoBlits costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
DinoBlits holds the better App Store score, 4.4 against 2.6. Both are backed by a comparable volume of ratings — 7 and 5 respectively. Written reviews point the same way: 50% of TaleBlazer's written reviews are positive against 83% of DinoBlits's.
Both ship on a similar rhythm, roughly every 3 months. The most recent releases landed on October 4, 2026 and October 7, 2026 respectively.
| Parameter | TaleBlazer | DinoBlits |
|---|---|---|
| Price | Free — better | $2.99 |
| Rating | 2.6 (7 ratings) | 4.4 (5 ratings) — better |
| Positive reviews | 50.0% of reviews | 83.3% of reviews — better |
| Number of ratings | 7 — better | 5 |
| Update frequency | Every 3 months | Every 3 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Best chart rank | — | #189 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 12.0 |
| Further details — not scored | ||
| Size | 22 MB | 214 MB |
| Age rating | 4+ | 9+ |
| Developer | MIT STEP Lab | Marton Taba |
Customer experience
TaleBlazer
DinoBlits
In-app purchases
TaleBlazer
No in-app purchases
DinoBlits
No in-app purchases
Questions
Is TaleBlazer free?
Is DinoBlits free?
Which has better reviews, TaleBlazer or DinoBlits?
Do TaleBlazer or DinoBlits have ads?
Which is updated more often, TaleBlazer or DinoBlits?
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