Silo Commander vs Dome Commander
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Silo Commander
Defend cities from escalating missile waves in this fast-paced arcade game. Command three silos with limited ammo, strategically targeting threats like scouts, splitters, and bombers. Collect power-ups to enhance your defenses and climb the leaderboards.
- Fast arcade missile defense gameplay
- Normal and Hard game modes
- Escalating enemy waves
- Boss attacks
- Defensive bonuses and power-ups
- Game Center leaderboards and achievements
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Silo Commander is a fast arcade defense game about holding the last line against incoming missile waves. Command three defensive silos, protect your cities, and survive escalating waves of missiles, scouts, splitters, bombers, and boss attacks. Every shot matters: silos have limited ammo, reload timing matters, and incoming threats can overwhelm careless defenses. Choose Normal mode for classic-style targeting where enemies may waste shots on ruins, or Hard mode where threats focus living defenses. Collect supply crates during battle to gain larger blast radius, faster defensive missiles, shields, repairs, and auto turrets. Features: - Fast missile-defense arcade gameplay - Normal and Hard game modes - Escalating waves with multiple threat types - Boss waves at major milestones - Defensive bonuses including shields, repairs, speed boosts, blast boosts, and auto turrets - Game Center leaderboards for Normal and Hard scores - 80 Game Center achievements - Optional cosmetic color, base, and threat graphics packs - No pay-to-win purchases in version 2.0 Silo Commander is easy to start, hard to master, and built for quick runs that keep pushing your score higher.
Dome Commander
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Draw the path. Lead the target. Hold the dome. Dome Commander is a fictional missile-defense arcade built on one skill: prediction. You don't place towers and you don't tap targets — you DRAG from your launcher trucks to draw each rocket's actual flight path. A real rocket leaves the truck, follows the line you drew, and takes time to fly, so you have to lead a moving threat to where it WILL be, not where it is. WHY IT FEELS DIFFERENT - Draw to defend: three launcher trucks — Scout-1, Guard-2, Titan-3 — each with its own speed, blast size, and reload. - No in-run currency. Every launch is gated by RELOAD TIME instead. Cheap trucks reload fast, heavy trucks reload slow — manage your "Ready N/3" loaded count and don't waste a shot. - Lead 7 threat families: drifters, fast and heavy missiles, splitters, fake decoys, strafing Weavers, and diving Divers. Straight aim won't catch a Weaver. - Triage the surge: surge waves throw more at you than you can cover. Choose what to save. DEFEND FOUR ZONES Protect City, Power, Port, and Farms. Every impact damages the zone it hits, and the run ends only when all four are rubble — the DOME% on your HUD reads how you're holding. PLENTY TO MASTER - A different daily challenge every day — seven deterministic threat families, replay for score. - Climb the Game Center leaderboards — chase your best score and your deepest wave. - Three daily contracts give you reasons to come back — and you can reroll one for a fresh goal. - An upgrade hangar: tune reload, blast, and handling across deep upgrade tracks, climb command ranks, and earn coins every run from your interception ACCURACY. - An interactive ghost-hand tutorial teaches you on the live engine. HONEST & RESPECTFUL Dome Commander is free to play with ads. Rewarded ads are fully optional — watch one to double a run's coins, earn a bonus, repair the dome, or reroll a daily contract, never to keep playing. Short ads between runs are frequency-capped and never interrupt play — and a single one-time Remove Ads purchase turns them off for good (rewarded ads stay optional). Every upgrade can be earned entirely for free: coins flow from your interception accuracy each run, and optional coin packs simply top up the same balance if you want to progress faster. No account needed — your game progress stays on your device, with optional Game Center leaderboards if you want to compete. The game uses Google AdMob to show ads; you can limit ad tracking anytime in iOS Settings.
Screenshots
Verdict
The clearest difference is in-app purchases: Dome Commander at none against Silo Commander's 10. Silo Commander's advantage is ads (none vs shown). On price, update cadence, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Silo Commander sells 10 one-off in-app purchases. Dome Commander asks for nothing beyond the download.
Both ship on a similar rhythm, roughly weekly. The most recent releases landed on October 12, 2026 and October 11, 2026 respectively.
| Parameter | Silo Commander | Dome Commander |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Weekly | Weekly |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.6 | 17.0 — better |
| Further details — not scored | ||
| Size | 31 MB | 7 MB |
| Age rating | 9+ | 9+ |
| Developer | HELM Coders LLC | Nawaf Salman |
In-app purchases
Silo Commander
- Ice Palette$0.99
- Hot Pink Palette$0.99
- Fortress Graphics$1.99
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- Metro Graphics$1.99
- Vector Threats$1.99
- Outpost Graphics$1.99
- Armor Threats$1.99
- Alien Threats$1.99
- Graphics Bundle$4.99
- Threats Bundle$4.99
Dome Commander
No in-app purchases
Questions
Is Silo Commander free?
Is Dome Commander free?
Do Silo Commander or Dome Commander have ads?
Which is updated more often, Silo Commander or Dome Commander?
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