25 (game) vs boop.
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
25 (game)
A unique puzzle game that blends sliding block mechanics with match-3 elements. Merge numbered blocks to level up, but strategically remove red blocks to avoid obstacles. Challenge yourself to achieve the highest score in this engaging experience.
- Sliding block mechanics
- Match-3 gameplay
- Numbered block merging
- Red block removal
- High score challenges
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Merge the blocks, level up, but beware of the red blocks in this puzzle game for you! How to play? When you swipe the screen, all the blocks move together in that direction. Try to push blocks with the same number together to level up. But beware of the blocking red blocks! Try to get three or more of them next to each other, to remove them. '25' is the perfect marriage between a sliding block puzzle game and a match-3 game. So tell me, what is your highest score? @BartBonte
boop.
A minimalist puzzle game where you slide blocks to reach a goal. Features 50 challenging levels with unique jelly block physics. Offers both light and dark modes that adapt to your device.
- 50 challenging levels
- Jelly block physics
- Light and dark modes
- Slide-to-move gameplay
- Goal-oriented puzzles
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boop. is a minimalist, simple, but challenging puzzle game. slide your block around, bumping into the walls and other blocks to find your way to the goal. - 50 levels that get gradually more challenging as you go - jelly block physics that make swiping and booping fun - light mode and dark mode that changes with your device settings
Screenshots
Verdict
The clearest difference is update cadence: boop. at every 3 days against 25 (game)'s every 7 months. boop. also leads on rating (5.0 vs 4.8) and review sentiment (100% vs 88%). 25 (game)'s advantage is ratings volume (22 vs 7) and iOS requirement (12.0 vs 15.0). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. 25 (game) sells 1 one-off in-app purchase and boop. sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
boop. holds the better App Store score, 5.0 against 4.8. Both are backed by a comparable volume of ratings — 22 and 7 respectively. Written reviews point the same way: 88% of 25 (game)'s written reviews are positive against 100% of boop.'s.
25 (game) ships an update every 7 months, boop. every 3 days. The most recent releases landed on September 8, 2026 and June 5, 2026 respectively.
| Parameter | 25 (game) | boop. |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (22 ratings) | 5.0 (7 ratings) — better |
| Positive reviews | 87.5% of reviews | 100.0% of reviews — better |
| Number of ratings | 22 — better | 7 |
| Update frequency | Every 7 months | Every 3 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 17 MB | 35 MB |
| Age rating | 12+ | 4+ |
| Developer | Bart BONTE | Joshua Shadik |
Customer experience
25 (game)
boop.
In-app purchases
25 (game)
- No ads$2.49
boop.
- Expanded Undo$0.99
- 15 Hints$0.99
- 50 Hints$1.99
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- 100 Hints$2.99









