STOP vs Records Run
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
STOP
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This is a combat action game to destroy the growth of STOP-CELL that caused the pandemic on a global scale. Easy operation allowed to set the cat human beings of ten people by touching the screen, only to attack the enemy automatically by releasing the touch, anyone can play easily. Enjoy the sound and battle a powerful small cat human who fight hard.
Records Run
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The Records Run game that will test your reflexes, endurance and skills in an endless quest for supremacy on the tracks!
Screenshots
Verdict
The clearest difference is update cadence: Records Run at every 3 days against STOP's every 10 days. STOP's advantage is iOS requirement (12.0 vs 15.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
STOP ships an update every 10 days, Records Run every 3 days. The most recent releases landed on October 26, 2026 and October 25, 2026 respectively.
| Parameter | STOP | Records Run |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 10 days | Every 3 days โ better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPod | iPhone, iPad, iPod โ better |
| Requires iOS | 12.0 โ better | 15.0 |
| Further details โ not scored | ||
| Size | 30 MB | 319 MB |
| Age rating | 4+ | 4+ |
| Developer | ERX | Paulo Vitor de Almeida Goncalves |
In-app purchases
STOP
No in-app purchases
Records Run
No in-app purchases









