Space Jelly Jump vs GAPR
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Space Jelly Jump
Test your memory and reflexes in this engaging game. Memorize a sequence of illuminated hexagonal tiles and tap to guide your character along the correct path. The challenge grows with each level, offering endless replayability.
- One-tap gameplay
- Audio and visual memory challenge
- Infinite levels
- Increasing difficulty
- No ads or in-app purchases
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Watch the path light up across the hexagonal tiles, memorise the sequence, then tap to launch your spaceman along the correct route. Sounds easy? The paths get longer every level. Key Features - Simple one-tap gameplay — anyone can pick it up - Audio and visual memory challenge - Infinite levels of increasing difficulty - No ads. No in-app purchases. Just jumping. Space Jelly Jump is a personal project from @nashtendo. Happy jumping!
GAPR
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GAPR is a minimalist arcade experience designed to test your precision and timing to the limit. In a universe of circular harmony, place your balls to build massive combos and trigger explosive visual effects. Featuring advanced haptic feedback that scales with your performance, every shot provides a unique tactile sensation. GAPR is engineered for "flow-state" gameplay – no distractions, just pure mechanics and your own high score. How long can you maintain the combos?
Screenshots
Verdict
The clearest difference is device support: GAPR at 2 against Space Jelly Jump's —. On price, in-app purchases and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Space Jelly Jump | GAPR |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | — | Monthly |
| Ads | — | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | — | iPhone, iPad — better |
| Requires iOS | 15.0 — better | 16.6 |
| Further details — not scored | ||
| Size | 2 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | Steve Nash | Poul Majgaard |
In-app purchases
Space Jelly Jump
No in-app purchases
GAPR
No in-app purchases









