Easy vs Roll
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Easy
Engage in a vibrant collection of quick mini-games and puzzles designed for short breaks. Test your skills with simple tasks that offer disproportionate satisfaction, with new challenges and bonus games to unlock.
- Short, varied puzzles and skill challenges
- Bright, polished artwork
- Playful mix of tapping, thinking, and timing
- Bonus games with stages and awards
- Unlockable endless modes
- Frustration-free gameplay
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Popped a balloon? Outstanding work. You have clearly earned a break. Preferably with another tiny game. Easy is a colorful collection of short mini games, playful puzzles and little tests of skill. Knock on a door, tap some bubbles, clear the traffic or give a weightlifter a hand. The task is often clear at a glance. The satisfaction is delightfully out of proportion. Start small, then meet puzzles that ask for a little more thought, timing or a steady finger. Each new level brings a different little job, so your break never has to feel like the same old chore. Keep playing through the main levels to unlock a collection of bonus games. Work through their stages, earn in-game awards and unlock endless modes for more rounds and new personal bests. • Short, varied puzzles and skill challenges • Bright, polished artwork on a clean white background • A playful mix of tapping, thinking and timing • Bonus games with stages, awards and endless play to unlock A small task. A very respectable victory lap. Just take it easy.
Roll
Engage in a relaxing dice-rolling game where you collect points by upgrading dice. Experience a unique dice-building system that blends strategy and critical thinking for endless replayability. Enjoy a meditative experience with a minimalist UI and peaceful music.
- Dice-building system
- Strategic upgrade paths
- Relaxing and meditative gameplay
- Highscore chasing
- Unique synergies
- Zen environment design
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In Roll, you have 2500 rolls to collect as many points as possible. Roll your dice to gain points, spend your points to upgrade your dice, and repeat. Borrowing gameplay elements from strategy, clicker, and roguelike deckbuilder genres, Roll creates a perfect balance of relaxation with critical thinking. While the "Clicker"/"Incremental" genre is not known for its variety or depth of game mechanics, Roll offers a unique dicebuilding system which allows you to explore different strategies and synergies between upgrades. Each run will present you with new and interesting decisions creating a huge depth of strategy and keeping the game feeling always fresh. Roll is designed to be a relaxing and meditative experience. Get lost in the satisfying sounds and effects as all your worries melt away. From the minimalistic UI to the slow peaceful music, everything was designed to create the perfect zen environment. If you enjoy building an engine and watching it grow, chasing down highscores, or just need to escape from your own thoughts, then I really hope you'll enjoy my game, Roll. :)
Screenshots
Verdict
The clearest difference is ads: Roll at none against Easy's shown. Roll also leads on update cadence (weekly vs fortnightly). On price, rating, review sentiment and ratings volume there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Easy sells 1 one-off in-app purchase and Roll sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.7 for Easy against 4.6 for Roll. Both are backed by a comparable volume of ratings — 274 and 465 respectively. Written reviews are what separate them: 71% of Easy's written reviews are positive against 79% of Roll's.
Easy ships an update fortnightly, Roll weekly. The most recent releases landed on November 11, 2026 and November 7, 2026 respectively.
| Parameter | Easy | Roll |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (274 ratings) — better | 4.6 (465 ratings) |
| Positive reviews | 71.1% of reviews | 78.5% of reviews — better |
| Number of ratings | 274 | 465 — better |
| Update frequency | Fortnightly | Weekly — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 293 MB | 283 MB |
| Age rating | 9+ | 4+ |
| Developer | Peter Weiss | Joseph Anthony Distler |
Customer experience
Easy
Roll
User reviews
Easy
From 274 App Store ratingsWhat we love
- 👍 Easy to play
- 👍 Extremely enjoyable
- 👍 Simple premise
- 👍 Fun enough game
- 👍 Cute game
Room to improve
- ⚠️ Too many ads
- ⚠️ Repetitive levels
- ⚠️ Choppy transitions
- ⚠️ Annoying voiceovers
- ⚠️ Inconsistent swipe controls
Roll
From 465 App Store ratingsWhat we love
- 🚀 Easy to play
- 👍 Addictive gameplay
- 🔒 No ads or microtransactions
- 🚀 Smooth performance
- 👍 Unique and innovative
Room to improve
- 🐛 Bugs and glitches
- 👎 Limited free content
- 👎 Confusing or overwhelming UI
- 👎 Lack of customization options
- 👎 Repetitive gameplay
Bugs and requests
Easy
Reported bugs
6 issues- Flappy Bird levels out of sync
- Swipe controls not registering correctly
- Pillars have massive hitboxes on level 130
- Level 92 is too difficult
- Level 98 is too difficult
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- Cannot skip level 163
Requested features
3 requests- Option to mute voiceovers separately
- Hints for difficult levels
- More varied levels
Roll
Reported bugs
4 issues- Upgrade shop issues
- Crashes and freezes
- Swiping/tapping issues
- Incompatibility with older devices
Requested features
5 requests- Offline mode
- More dice skins and customization
- Sandbox mode with unlimited rolls
- Improved dice management UI
- More detailed stats and analytics
In-app purchases
Easy
- Remove Ads$1.99
Roll
- Roll Premium$3.99









