2048 Hexagon vs 20482
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
2048 Hexagon
Experience the classic 2048 puzzle with a hexagonal twist. Enjoy multiple board sizes and play on a big screen via TV output. The game automatically saves your progress.
- Hexagonal 2048 gameplay
- TV output support
- Multiple board sizes (3x3, 4x4, 5x5)
- Game Center Leaderboard
- Auto-save game state
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2048 Hexagonal more interesting than the square. have you try ? Now, you can play 2048 on TV to enjoy the big screen. You no need limited on single mode. We support multiple board size --- 3x3, 4x4 and 5x5. If 4x4 too hard, you can to try 5x5. If 4x4 too easy, you can to try 3x3. #Feature 2048 Hexagonal mode. Support TV output. Support Game Center Leaderboard. Support multiple board size. Auto save game state. #TV output You should have the Apple TV or VGA adapter. When you connect your iPhone/iPad/iPod to Apple TV, the TV output will auto enable. #Auto save The current game state is auto saved so will be restored each time you open the game.
20482
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2048 2 is an actractive game, a best choice to relax. 2048 is a single-player puzzle game created in March 2014 by 19-year-old Italian web developer Gabriele Cirulli, in which the objective is to slide numbered tiles on a grid to combine them and create a tile with the number 2048. Cirulli created the game in a single weekend as a test to see if he could program a game from scratch, and was surprised when his game received over 4 million visitors in less than a week, especially since it was just a weekend project. "It was a way to pass the time", he said. The game is free to play, Cirulli having said that he was unwilling to make money from "something that [he] didn’t invent". 2048 became a viral hit. The game has been described by the Wall Street Journal as "almost like Candy Crush for math geeks". Due to the popularity of 2048, rather than the other way around. The fact that the game runs on open-source code has led to many additions to the original game, including a score leaderboard and improved touchscreen playability. Spinoffs have been released online. Cirulli sees these as "part of the beauty of open source software" and does not object to them "as long as they add new, creative modifications to the game". 2048 is played on a gray 4×4 grid, with numbered tiles that slide smoothly when a player moves them using the four arrow keys. Every turn, a new tile will randomly appear in an empty spot on the board with a value of either 2 or 4. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided. The resulting tile cannot merge with another tile again in the same move. Higher-scoring tiles emit a soft glow. A scoreboard on the upper-right keeps track of the user's score. The user's score starts at zero, and is incremented whenever two tiles combine, by the value of the new tile. As with many arcade games, the user's best score is shown alongside the current score. The game is won when a tile with a value of 2048 appears on the board, hence the name of the game. After reaching the 2048 tile, players can continue to play (beyond the 2048 tile) to reach higher scores. The maximum possible tile is 131,072 (or 217); the maximum possible score is 3,932,156; the maximum number of moves is 131,038. When the player has no legal moves (there are no empty spaces and no adjacent tiles with the same value), the game ends. The simple gameplay mechanics (just four directions) allowed it to be used in a promo video for the Myo gesture control armband, the availability of the code underneath allowed it to be used as a teaching aid for programming, and the second-place winner of a coding contest at Matlab Central Exchange was an AI system that would play 2048 on its own. Features : - Supporting portrant mode also . - Added animation, default on . - Added swipe feedback sound, default off . - Save high score . - Completely native . - Clear and simple UI . - Supports all devices including tablets . Internet & network state permission is asked for ads . If you have any questions or new ideas , please contact us by email address : tyttoot@gmail.com . Thank you for watching . tyttoot & tyteam
Screenshots
Verdict
The clearest difference is iOS requirement: 20482 at 5.1.1 against 2048 Hexagon's 13.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | 2048 Hexagon | 20482 |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (21 ratings) — better | — |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 21 — better | — |
| Update frequency | Monthly | — |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 13.0 | 5.1.1 — better |
| Further details — not scored | ||
| Size | 11 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | Ming-hua Wu | Tran The |
In-app purchases
2048 Hexagon
No in-app purchases
20482
No in-app purchases









