8bit Doves vs Prismoid
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
8bit Doves
Embark on a pixelated VR adventure where you navigate dream-like mazes inspired by flight. Collect doves to unlock your escape from a colorful, retro-styled prison. Experience intuitive controls and challenging obstacles in this unique handheld-inspired game.
- VR Gameboy adventure
- Pixelated dream mazes
- Flight-inspired navigation
- Intuitive two-button gameplay
- Multiple level packs with distinct themes
- Stunning 4-color pixel art
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Trapped in a VR world powered by an ancient handheld device, you are forced to endlessly dream in a pixel world of just 4 colours! Doves have taken roost in your prison and though you don’t know it they are the key to your survival. The Doves subconsciously inspire dreams of flight, so take to the skies through the mazes of your imagination and find the exit. Intuitive two button gameplay is all you need to steer your way through the sky. Fly through each stage and reach the exit. Get doves to follow you for extra bonus bragging rights on Game Center and Social Networking stuff. If walls aren’t enough challenge you may enjoy the variety of traps that get rapidly added including, moving walls, speed boost zones, growing walls and more! By the team that brought you the award winning mobile hit Icebreaker: A Viking Voyage. Features: • Expanded from the hit #Nitromejam game! • 3 level packs each with a different dream theme! (Sweet Dreams, Deep Sleep & Nightmare). • A unique world realised in 4 Colours! (Great for that Game boy nostalgia fix) • Don’t worry parents this game contains no In app purchases! • Stunning Pixel Art from the award winning Nitrome studio! • Simple two button gameplay, perfect for a touch screen! Important Message for Parents This game may include: - Direct links to social networking websites that are intended for an audience over the age of 13. - Direct links to the internet that can take players away from the game with the potential to browse any web page. - Cross promotion of Nitrome products.
Prismoid
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Prismoid is a brick breaker rebuilt in real perspective depth. You hold the phone sideways and look out across a dark vitrine. The paddle sits close, at your edge of the glass. The formation stands far up-field. And the ball flies between them through actual depth - it gets smaller as it goes, and larger as it comes back at you. Everything on the field is cast glass. The panes are transparent, they refract the starfield behind them, they split light into colour at their edges, and they shatter into slivers that catch the light on the way down. Nothing is a sprite. Nothing is a flat coloured rectangle with a number on it. TWENTY-FOUR HAND-BUILT STAGES Every stage was laid out by hand and each one does something the last one did not: a sea that swells under the field, a floor that freezes over in a blizzard, a black hole that swallows the ball and spits it out somewhere else, a prism that throws a spectrum across the arena. FIVE BOSSES A glass dragon that beats its wings and breathes cubes of fire. A kraken that throws an arm the length of the field. A crystal spider that lays eggs, and hatchlings that come down a thread. An AI core. A coral serpent. Each is built out of the same glass blocks the field is, and each comes apart the way glass comes apart. CONTROL THAT IS ACTUALLY ONE TO ONE Your thumb is the paddle. No stick, no acceleration curve, no smoothing, no maximum speed. Where the ball strikes the paddle decides where it goes, so aiming is a skill and not a dice roll - and the collision is solved analytically at 240 steps a second, which means the ball cannot pass through a pane at any speed, ever. THINGS THAT FALL Extra balls, extra lives, slow motion, and a mirror ball that lights the whole arena and makes the paddle untouchable for five seconds. Some things that fall are not gifts. You will learn which. MUSIC Original soundtrack and also classic C64 SID-tracks by Tomas Danko and Hasse Svala, two legendary SID-musicians, used with their written permission. FREE All twenty-four stages, all five bosses, the whole thing. No payment, no subscription, no currency, nothing to unlock. It is finished and it is yours. NO NONSENSE No advertisements. No tracking, no accounts, no sign-up, no energy timers, no loot boxes, nothing to grind. There is no analytics, no advertising identifier, and nothing that reports what you play. The game works with the phone in flight mode, on a train, for ever, and the whole of it is in the download. HOW TO PLAY A page on the title screen draws every object that falls and says in one line what it does - the three that hurt you in orange. Read it once and you will never have to guess what you just caught. Landscape. iPhone. Headphones recommended.
Screenshots
Verdict
The clearest difference is price: Prismoid at Free against 8bit Doves's $2.99. Prismoid also leads on update cadence (every 4 days vs every 5 months). 8bit Doves's advantage is iOS requirement (11.0 vs 17.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Prismoid is free to download; 8bit Doves costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
8bit Doves ships an update every 5 months, Prismoid every 4 days. The most recent releases landed on October 15, 2026 and October 17, 2026 respectively.
| Parameter | 8bit Doves | Prismoid |
|---|---|---|
| Price | $2.99 | Free — better |
| Rating | 3.4 (563 ratings) — better | — |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 563 — better | — |
| Update frequency | Every 5 months | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, Mac |
| Requires iOS | 11.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 51 MB | 168 MB |
| Age rating | 4+ | 12+ |
| Developer | Nitrome | KLAUS-PETER BEIERSDORF |
Bugs and requests
8bit Doves
Reported bugs
3 issues- Crashes on certain devices
- Compatibility issues with newer iOS versions
- Inconsistent control responsiveness
Requested features
4 requests- More levels and content
- Ability to customize the character
- Inclusion of a story or narrative
- Better tutorial or control explanation
Prismoid
Not enough reviews yet to summarise bugs or requests.
In-app purchases
8bit Doves
No in-app purchases
Prismoid
No in-app purchases









