Normal Adventure vs Pre Master
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Normal Adventure
Experience a game designed to be exceptionally ordinary. It challenges the perception of normalcy, suggesting that any perceived abnormality lies within the player or the developer. This title offers a unique, meta-commentary on game design.
- Deliberately normal gameplay
- Challenges player perception
- Meta-commentary on game design
- Unique user experience
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Perhaps the most normal game people have ever made If you think it's abnormal The only reason is that you yourself are abnormal (Or another reason: That stupid game developer is abnormal)
Pre Master
Embark on an adventure in a world blending martial arts and underground gangs. Train disciples, master combat techniques, and uncover a conspiracy in a coastal city. Explore a rich story with RPG elements and customizable fighting styles.
- Attribute cultivation (RPG)
- Kicking system with multiple schools
- Apprentice system for training and dueling
- Task system with plot twists
- Customizable moves and weapon combinations
- Explore a story of martial arts and gangs
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《Pre Master:sifu》Attempting to create a world that combines "underground gangs" and "traditional martial arts", the main stage of the story is a group of small fishing villages in the south, which developed into a relatively stable coastal town - K-city after the "Dragon's Head War". Martial arts master Hu Zhen received a mysterious letter and went to K-city to discover his brother Hu Jia, who had been missing for many years, who was actually active in K-city. Players will play martial arts master Hu Zhen and receive apprenticeship and education in K-city, Simultaneously tracking the trajectory of his younger brother Hujia, he discovered a huge conspiracy hidden under k-city and fulfilled his own mission. -----------------------playing method------------------------ Attribute cultivation (standard RPG game attribute) Kicking system (six martial arts schools+various challenge modes) Apprentice system (you can receive more apprentices, train your own apprentices and take them out to duel with others, or take them out for a tournament) as the player level rises. Task system (a routine plot, although there are no ups and downs, but there are also various reversals and small climaxes) Moves and weapon systems (we have made nearly 50 moves for players to combine at will. Weapons include knives, sticks, swords, daggers, pistols, etc.)
Screenshots
Verdict
The clearest difference is review sentiment: Normal Adventure at 92% against Pre Master's 39%. Normal Adventure also leads on rating (4.8 vs 3.5) and in-app purchases (none vs 10). Pre Master's advantage is update cadence (every 2 months vs every 7 months). On price, ratings volume, ads and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pre Master sells 10 one-off in-app purchases. Normal Adventure asks for nothing beyond the download.
Normal Adventure holds the better App Store score, 4.8 against 3.5. Both are backed by a comparable volume of ratings — 65 and 50 respectively. Written reviews point the same way: 92% of Normal Adventure's written reviews are positive against 39% of Pre Master's.
Normal Adventure ships an update every 7 months, Pre Master every 2 months. The most recent releases landed on October 6, 2026 and October 12, 2026 respectively.
| Parameter | Normal Adventure | Pre Master |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (65 ratings) — better | 3.5 (50 ratings) |
| Positive reviews | 91.8% of reviews — better | 38.7% of reviews |
| Number of ratings | 65 — better | 50 |
| Update frequency | Every 7 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 — better | 11.0 |
| Further details — not scored | ||
| Size | 22 MB | 640 MB |
| Age rating | 9+ | 17+ |
| Developer | 创 谢 | 月鹏 徐 |
Customer experience
Normal Adventure
Pre Master
Bugs and requests
Normal Adventure
Reported bugs
2 issues- Keyboard not working in key positions
- No third ending
Requested features
4 requests- Add more stages
- Remove ads
- Sequel to the game
- Fix keyboard input issues
Pre Master
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Normal Adventure
No in-app purchases
Pre Master
- Dagger Blueprint$0.29
- Pistol Blueprints$0.29
- Sword Drawings$0.29
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- Knife Drawings$0.29
- A small amount of silver$0.99
- A pile of silver$1.99
- Remove Ads$2.99
- A pot of silver$4.99
- Large box of silver$19.99
- Gold coin treasure$59.99
Questions
Is Normal Adventure free?
Is Pre Master free?
Which has better reviews, Normal Adventure or Pre Master?
Do Normal Adventure or Pre Master have ads?
Which is updated more often, Normal Adventure or Pre Master?
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