Circle vs Yellow
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Circle
Guide a jumping circle to avoid a dangerous line. Test your reflexes and see how far you can progress in this simple yet challenging arcade game. Compete for the highest score.
- Tap to jump
- Avoid the line
- Endless gameplay
- Score tracking
- Challenging reflexes
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Make the circle jump and avoid hitting the line! How far can you go?
Yellow
A simple arcade game where players repeatedly jump to progress as far as possible. Compete to achieve the highest score and aim for the number one ranking.
- Endless jumping gameplay
- Score-based progression
- Competitive ranking system
- Simple controls
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Jump, jump & jump again ! How far will you go ? Try to become number 1 !
Screenshots
Verdict
The clearest difference is rating: Circle at 4.3 against Yellow's 3.6. Circle also leads on ratings volume (5.5K vs 45). Yellow's advantage is update cadence (weekly vs every 2 months) and review sentiment (56% vs 43%). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Circle sells 5 one-off in-app purchases and Yellow sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Circle holds the better App Store score, 4.3 against 3.6. That said, the two scores are not equally well evidenced: Circle has 5.5K ratings behind it against 45, so its average is the more settled of the two. Written reviews complicate that: 43% of Circle's written reviews are positive against 56% of Yellow's, so the app with the better star average is not the one people write more warmly about.
Circle ships an update every 2 months, Yellow weekly. The most recent releases landed on October 18, 2026 and October 14, 2026 respectively.
| Parameter | Circle | Yellow |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (5.5K ratings) — better | 3.6 (45 ratings) |
| Positive reviews | 42.9% of reviews | 55.6% of reviews — better |
| Number of ratings | 5.5K — better | 45 |
| Update frequency | Every 2 months | Weekly — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 324 MB | 89 MB |
| Age rating | 12+ | 4+ |
| Developer | Ketchapp | Dan Lespect |
Customer experience
Circle
Yellow
Bugs and requests
Circle
Reported bugs
3 issues- Diamonds not counting properly in challenges
- Game screen not fitting properly on newer devices
- Tapping not registering correctly
Requested features
4 requests- More race levels and challenges
- Ability to customize circles
- Option to play own music
- Pause button during gameplay
Yellow
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Circle
- 400 Diamonds$0.99
- Remove Ads$1.99
- 1000 Diamonds$1.99
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- 3000 Diamonds$4.99
- 5000 Diamonds$6.99
Yellow
- REMOVE ADS$0.99









