Circle vs GLITCH RUN
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Circle
Guide a jumping circle to avoid a dangerous line. Test your reflexes and see how far you can progress in this simple yet challenging arcade game. Compete for the highest score.
- Tap to jump
- Avoid the line
- Endless gameplay
- Score tracking
- Challenging reflexes
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Make the circle jump and avoid hitting the line! How far can you go?
GLITCH RUN
Navigate a challenging obstacle course with simple swipe controls. Time your jumps to trigger special actions and collect power-ups like invincibility and score multipliers. Compete with other players in arcade mode.
- Simple swipe controls
- Timing-based jumping mechanics
- Temporary power-ups (invincibility, score multiplier)
- Arcade mode for competitive play
- Compete with other users' scores
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■ゲームの特徴 ・操作方法は上下左右のスワイプ操作だけ! ・タイミング良く障害物をジャンプでかわすと特殊なアクションが発生! ・道中に落ちている一時的な効果が得られる無敵化、スコア2倍を活用して、スコアを伸ばそう! ・アーケードモードで他ユーザーのスコアと競い合おう!※GameCenterのログインが必要になります
Screenshots
Verdict
The clearest difference is review sentiment: GLITCH RUN at 100% against Circle's 43%. GLITCH RUN also leads on in-app purchases (none vs 5) and update cadence (weekly vs every 2 months). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Circle sells 5 one-off in-app purchases. GLITCH RUN asks for nothing beyond the download.
Circle ships an update every 2 months, GLITCH RUN weekly. The most recent releases landed on October 18, 2026 and October 7, 2026 respectively.
| Parameter | Circle | GLITCH RUN |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (5.5K ratings) — better | — |
| Positive reviews | 42.9% of reviews | 100.0% of reviews — better |
| Number of ratings | 5.5K — better | — |
| Update frequency | Every 2 months | Weekly — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 324 MB | 261 MB |
| Age rating | 12+ | 9+ |
| Developer | Ketchapp | Ginga Games, K.K. |
Customer experience
Circle
GLITCH RUN
Bugs and requests
Circle
Reported bugs
3 issues- Diamonds not counting properly in challenges
- Game screen not fitting properly on newer devices
- Tapping not registering correctly
Requested features
4 requests- More race levels and challenges
- Ability to customize circles
- Option to play own music
- Pause button during gameplay
GLITCH RUN
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Circle
- 400 Diamonds$0.99
- Remove Ads$1.99
- 1000 Diamonds$1.99
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- 3000 Diamonds$4.99
- 5000 Diamonds$6.99
GLITCH RUN
No in-app purchases









