Mode 3 vs Dawngeon
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Mode 3
Navigate a minimalist world as a circle, evading and eliminating pursuing triangles. Master strategic movement and targeted attacks to survive as long as possible. This game emphasizes focus and decisive action.
- Minimalist graphics
- Circle movement via drag
- Tap to select targets
- Strategic attack planning
- Triangle elimination
- Roguelike gameplay
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An ultra-minimalist Roguelike exploring the concept of focus. You are a circle. You are chased by triangles. Eliminate as many as you can before they reach you. How: Move your circle around by dragging it. Pick incoming triangles by tapping to select (or unselect) them. Your circle will only attack them when it isn't moving. Triangles slow down and shrink as they get damaged, and eventually disappear. Advice: Pick an attack plan and stick to it. Learn to pick the right target(s) and persist before moving onto other targets. When moving your circle, think ahead and make decisive & quick moves. Do not spread your shots or constantly move around, if you do so you will be overwhelmed. Pro Tip: Learn when not to listen to advice. Good luck!
Dawngeon
Explore procedurally generated dungeons in this pixel art RPG. Master dual-joystick controls to fight monsters, gather resources, and uncover a post-apocalyptic story with multiple endings. This indie title offers a deep gameplay experience with a compelling narrative.
- Procedurally generated dungeons
- Dual-joystick controls
- Crafting and cooking
- Exploration and combat
- Post-apocalyptic story
- Multiple endings
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DAWNGEON is a pixel graphic mobile RPG (role-playing game) adopted from roguelike (random generated dungeons and monsters) gameplay. The player uses two joysticks to move and attack, which requires a lot of skills to master. Around 50 different items and weapons with interactable objects enable fun gameplay! The player can fight, cook, grow, and explore. Dawngeon has an interesting story with two different endings. It takes place in a world after the apocalypse. The player wakes up from a very long hibernation and goes on an adventure to explore this distant world 50 years after the Cracks. The Cracks opened the gateway from the underworld to the Earth, and monsters have attacked the cities, nearly ending humanity. People have survived, but few used their military forces to take over the world. The Tyrannical Government uses its imperial forces to control people’s thoughts, actions, and freedom. The player is given the choice to follow the rebels to end this depressing world or fight against them. DAWNGEON is a student indie project that one single developer has created. All aspects, including the graphics, pixel art, soundtrack, game systems, and designs, are all completed by Youngje Park with some outside resources used for tree graphics and sound effects. This game is free of charge with no advertisements. This project has been influenced by Soul Knights, Undertale, and Archero. Originally, Park created this game to further experience the aiming system from Soul Knight, one of Park’s favorite childhood games. Later, Park adopted its gaming and graphics styles while combining his other ideas. The level-up system from Archero and storytelling in Undertale have also added depth to this game.
Screenshots
Verdict
The clearest difference is update cadence: Dawngeon at fortnightly against Mode 3's every 15 months. Dawngeon also leads on ratings volume (124 vs 1) and device support (3 vs 1). Mode 3's advantage is rating (5.0 vs 4.6) and review sentiment (100% vs 84%). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Mode 3 holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Dawngeon has 124 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 100% of Mode 3's written reviews are positive against 84% of Dawngeon's.
Mode 3 ships an update every 15 months, Dawngeon fortnightly. The most recent releases landed on June 12, 2026 and August 12, 2026 respectively.
| Parameter | Mode 3 | Dawngeon |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | 4.6 (124 ratings) |
| Positive reviews | 100.0% of reviews — better | 84.0% of reviews |
| Number of ratings | 1 | 124 — better |
| Update frequency | Every 15 months | Fortnightly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPad | iPhone, iPad, iPod — better |
| Requires iOS | 12.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 5 MB | 276 MB |
| Age rating | 4+ | 9+ |
| Developer | Pavlos Tsochantaris | Mid-Pacific Institute |
Customer experience
Mode 3
Dawngeon
Bugs and requests
Mode 3
Not enough reviews yet to summarise bugs or requests.
Dawngeon
Reported bugs
7 issues- Game doesn't load/run on older iPhones
- Game crashes or refreshes progress
- Lost gold coins/progress after update
- Language changed to Korean after update
- Game not saving progress between floors/sessions
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- Unable to play story mode after update
- Issues with save and continue system
Requested features
9 requests- Add arena/boss fight mode
- Controller support
- Endless mode
- Multiplayer game mode
- More save points/better save system
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- Option to make movement/shooting buttons larger
- Option to restart game/replay story
- More background for final boss
- Dynamic joysticks
In-app purchases
Mode 3
No in-app purchases
Dawngeon
No in-app purchases








