Math Practice, age 3 vs Tangible Games
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Math Practice, age 3
This app offers engaging games and activities to reinforce early math concepts for children aged 3-5. It covers ten core topics, including counting, sorting, and basic addition, with quizzes and certificates to track progress.
- Reinforces early math concepts
- Ten core math topics covered
- Fun games and activities
- Progress quizzes
- Certificates of completion
- Repetitive practice for consolidation
Read full descriptionHide full description
Math Practice is designed to help your child practice what they have learned in our main app, Math age 3-5 - covering the same ten topics, but with all-new activities and graphics. Each topic features several fun games and activities, intended to consolidate learning through repetition and practice, followed by a quiz to test the child’s knowledge, and a certificate when they get all the questions right. Our math apps have been proven to be effective. An independent study by the University of Nottingham in the UK showed that 6 weeks of using the onebillion math app was as effective as 18 months of standard classroom practice. In fact, one week of using the onebillion software for 30 minutes a day equalled three months of formal education. As a nonprofit organisation, all of our app proceeds go directly to delivering transformational education to young children around the world, in their own language. Topics covered: 1 Sorting and matching 2 Counting to 3 3 Lines and patterns 4 Counting 4 to 6 5 Where is it? 6 Counting 7 to 10 7 Patterns and shapes 8 Counting 1 to 10 9 Comparing 10 Add and take away
Tangible Games
Read full descriptionHide full description
Enjoy coding through fun, interactive games designed to make learning engaging and accessible. Dive in and discover the joy of coding today! Explore a growing library of interactive coding games that combine physical play with digital experiences. Each game features unique mechanics, challenges, and themes—designed to teach fundamental coding concepts while keeping things fun and immersive. Place physical coding tokens in sequence, snap a photo, and watch your character come to life onscreen, completing obstacle courses and achieving exciting objectives. Sounds simple? Think again! Every level brings new twists, obstacles, and strategies that will test your logic and problem-solving skills. Tangible Games doesn’t just teach coding—it also introduces real-world educational themes like animal conservation, agriculture, and more. From stopping poachers and racing on tracks to scoring goals or collecting farm treasures, each game presents fresh challenges and objectives rooted in educational experiences. Work through levels on your own or collaborate with friends and family to solve trickier challenges. Great for classrooms, coding clubs, and group play!
Screenshots
Verdict
The clearest difference is in-app purchases: Tangible Games at none against Math Practice, age 3's 1. Tangible Games also leads on update cadence (fortnightly vs every 7 months). Math Practice, age 3's advantage is iOS requirement (9.3 vs 17.6). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Math Practice, age 3 sells 1 one-off in-app purchase. Tangible Games asks for nothing beyond the download.
Math Practice, age 3 ships an update every 7 months, Tangible Games fortnightly. The most recent releases landed on October 2, 2026 and October 5, 2026 respectively.
| Parameter | Math Practice, age 3 | Tangible Games |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) — better | — |
| Positive reviews | 33.3% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 7 months | Fortnightly — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 9.3 — better | 17.6 |
| Further details — not scored | ||
| Size | 178 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | onebillion | Leva Foundation |
In-app purchases
Math Practice, age 3
- All Topics$11.99
Tangible Games
No in-app purchases
Questions
Is Math Practice, age 3 free?
Is Tangible Games free?
Do Math Practice, age 3 or Tangible Games have ads?
Which is updated more often, Math Practice, age 3 or Tangible Games?
Other comparisons















