Absorption vs EverStride
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Absorption
Control a circle to absorb enemies and earn points. Avoid walls and other enemies to survive. Unlock special power-ups and progress through unique levels in this addictive, one-handed arcade game.
- Absorb enemies for points
- One-handed controls
- Avoid collisions
- Special power-ups
- 35 unique levels
- Game Center integration
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In Absorption, you live by absorbing from enemies. You get score faster when you absorb more enemies at the same time. It’s easy to play and insanely additive. When you get familiar with it, you will see that there’s nothing more satisfying than the feeling of genuine achievement after you’ve absorbed so many enemies. ONE-HANDED CONTROLS: Touch and move the circle, super simple.Touch anywhere to move the circle.If your finger blocks the circle, try touch elsewhere to move. ABSORB ENEMIES: You get score by absorbing enemies. And they will die when being drained. AVOID HITING ANYTHING: You will die hitting a wall or a enemy. SPECIAL EFFECT: Want to get a super power up? Survive 35 seconds first. FEATURES: >Really addictive quick-fix game >Different types of enemies >35 unique levels >Save and share your progress on Game Center.
EverStride
Embark on a serene 2D endless running adventure across city rooftops. Enjoy a simple, addictive gameplay loop with calming lo-fi beats and a peaceful cityscape. Customize your experience with accessibility options and unlockable scenes.
- 2D endless runner gameplay
- Lo-fi music integration
- Serene cityscape visuals
- Easy mode with adjustable difficulty
- Statistic tracking
- Colorblind modes
- Multilingual support
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As I put on my headphones and run, the city's rooftops are my escape. Here, there's no room for anxiety or fear, only the exhilarating freedom of each leap and stride. EverStride is a 2D endless runner emphasizing a simple yet addicting gameplay loop of jumping, lo-fi beats, and a serene cityscape. EverStride is my first game, and I hope you enjoy it as much as I did creating it. When I started making EverStride, I looked for what I found engaging in a mobile game and built upon that. I liked the idea of calming lo-fi music mixed with a simple yet addicting gameplay loop of jumping. EverStride features: -Easy mode—built directly into the game-over UI and settings menu. Easy mode slows down the game and limits the amount of obstacles. -Standard and easy mode leaderboards. -Statistic tracking for the number of runs, total distance ran, and the total amount of obstacles hit. -Three colorblind modes—protanopia, deuteranopia, and tritanopia. -Support for 15 languages: English, Arabic, Chinese (Simplified), Japanese, Korean, Vietnamese, Indonesian, Italian, Polish, Portuguese (Brazil), Russian, Spanish, German, French, and Hindi. -Ability to turn off camera shake and haptics, mute all sounds, and adjust music sound level. -Three additional unlockable scenes. Are you ready to embark on the ultimate rooftop run? Download EverStride today and immerse yourself in a captivating world of high-flying adventure and soothing lo-fi beats! ----------------------- If you encounter a glitch or have suggestions, please feel free to contact me at: everstridegame@gmail.com
Screenshots
Verdict
The clearest difference is review sentiment: EverStride at 100% against Absorption's 53%. EverStride also leads on rating (4.9 vs 4.3) and in-app purchases (none vs 1). Absorption's advantage is ratings volume (60 vs 13) and iOS requirement (7.0 vs 12.0). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Absorption sells 1 one-off in-app purchase. EverStride asks for nothing beyond the download.
EverStride holds the better App Store score, 4.9 against 4.3. Both are backed by a comparable volume of ratings — 60 and 13 respectively. Written reviews point the same way: 53% of Absorption's written reviews are positive against 100% of EverStride's.
Absorption ships an update every 5 weeks, EverStride every 3 weeks. The most recent releases landed on October 4, 2026 and September 29, 2026 respectively.
| Parameter | Absorption | EverStride |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (60 ratings) | 4.9 (13 ratings) — better |
| Positive reviews | 53.1% of reviews | 100.0% of reviews — better |
| Number of ratings | 60 — better | 13 |
| Update frequency | Every 5 weeks | Every 3 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 34 MB | 130 MB |
| Age rating | 4+ | 4+ |
| Developer | 道驰 蔡 | Jacob Jarrett |
Customer experience
Absorption
EverStride
Bugs and requests
Absorption
Reported bugs
2 issues- App crashes on startup for some devices
- Unresponsive controls and delayed inputs
Requested features
4 requests- Adjustable difficulty levels
- Ability to save progress and continue later
- Power-ups or upgrades to enhance gameplay
- Compatibility improvements for smaller screens
EverStride
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Absorption
- No Ads Upgrade$1.99
EverStride
No in-app purchases









