Unity.Run() vs Cube Debris
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Unity.Run()
Experience a fast-paced running game with simple tap and swipe controls. Unlock new difficulty modes and challenge yourself in endless modes for the ultimate high score. Enjoy the game's catchy soundtrack as you race to the finish.
- Simple tap and swipe controls
- Unlockable game modes (EASY, NORMAL, HARD)
- INFINITE / INFINITE-2 endless modes
- Boost button for increased speed and score
- Original and licensed BGM
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[Unity-chan]'s running game has been made! Unity-chan will run! and hop! and slide! by simple operations. The modes EASY/NORMAL/HARD will be unlocked one by one as you clear stages in first place. Aim for the ultimate highest score at the INFINITE / INFINITE-2 mode, which will be unlocked at the very end! By pushing the boost button, you can increase your speed and scores! The song that Unity-chan sings "UNITE IN THE SKY" has been added to the BGM! Other BGM material : Maou damashii !!! This content has been published and distributed on the basis of the "unity-chan license". !!! http://unity-chan.com/download/license.html MRKS STUDIO http://www.mrks-studio.com/en/
Cube Debris
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Exciting adventure of the space-ball through the cube debris. One-tap easy-to-learn controls, various balls, amazing physics and addictive gameplay mechanics.
Screenshots
Verdict
The clearest difference is in-app purchases: Unity.Run() at none against Cube Debris's 10. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Cube Debris sells 10 one-off in-app purchases. Unity.Run() asks for nothing beyond the download.
| Parameter | Unity.Run() | Cube Debris |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) — better | — |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Every 39 months | — |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 7.0 | 7.0 |
| Further details — not scored | ||
| Size | 111 MB | 66 MB |
| Age rating | 4+ | 4+ |
| Developer | STUDIO FRONTIER | UUUM CO., LTD. |
In-app purchases
Unity.Run()
No in-app purchases
Cube Debris
- Pot-Ball$0.99
- Tough-Ball$0.99
- Small-Ball$1.99
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- Big-Ball$1.99
- Mini-Ball$2.99
- Deka-Ball$2.99
- Rescue-Ball$2.99
- X-Ball$3.99
- Cluster-Ball$3.99
- Shot-Ball$3.99
Questions
Is Unity.Run() free?
Is Cube Debris free?
Do Unity.Run() or Cube Debris have ads?
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