Stick Bridge vs Tiny Blade
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stick Bridge
Stretch a stick to bridge gaps between platforms. Carefully adjust the stick's length to ensure a safe crossing. Fall if the stick is too short.
- Stretchable stick mechanic
- Platform bridging gameplay
- Physics-based challenges
- Endless progression
- Simple controls
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Stretch the stick in order to reach and walk on the platforms. Watch out! If the stick is not long enough, you will fall down! How far can you go? ----------------------------------------------------------- Check all our amazing games, search for the word "MikeJinhua" in the AppStore's search field.
Tiny Blade
Embark on a non-linear rogue-lite adventure with hybrid genres. Explore a mystical land, craft unique synergies with power stones, and make choices that shape your story path. Evolve your hero through a casual upgrade system.
- Roguevania hybrid genre
- Non-linear story paths
- Casual hero upgrade system
- Customizable Power Stone spells
- Progressive exploration
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Tiny Bladeis an inspired Rogue-lite game. Non-linear progressive exploration of the Mystical Land. Your play-style, your story-path! Keep the Excalibur from Lady of the Lake as a trophy, or recruit a Dragoon companion by returning it to the King. Claim, Collect, Craft Power Stones to rescue the civilization from the Ancient Oakery (Act 1). Combine the Power Stones to create the unique synergies. --- GAME FEATURES --- Roguevania – The hybrid genres No longer follows the traditional Rogue-like genre. We want a new combination of Rogue-lite & Metroidvania. Inspired by Deadcells, Hollow Knight, Wizard of Legend… Non-linear story paths We are trying to create an Action-Platformer game with storyline. But depending on your choices, you will experience the different story paths. That created the multi-layers of replayability. Upgrade – Evolve your heroes Use the upgrade system of the casual game, mobile users no longer have to consider too much about the characters’ strengthening. Power Stone is your spell No spell is bound with the characters. Players can freely create their own strategy with 3 Power Stones. It could be replaced inside the game. --- CONTACT US: --- Follow us to get new updates or get customer support, please contact us: ● Email: tdcgames.studio@gmail.com
Screenshots
Verdict
The clearest difference is rating: Tiny Blade at 4.9 against Stick Bridge's 3.0. Stick Bridge's advantage is ads (none vs shown) and update cadence (every 4 days vs every 10 days). On price, review sentiment, ratings volume and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Tiny Blade holds the better App Store score, 4.9 against 3.0. Both are backed by a comparable volume of ratings — 5 and 8 respectively. Written reviews point the same way: 50% of Stick Bridge's written reviews are positive against 56% of Tiny Blade's.
Stick Bridge ships an update every 4 days, Tiny Blade every 10 days. The most recent releases landed on October 20, 2026 and October 24, 2026 respectively.
| Parameter | Stick Bridge | Tiny Blade |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (5 ratings) | 4.9 (8 ratings) — better |
| Positive reviews | 50.0% of reviews | 55.6% of reviews — better |
| Number of ratings | 5 | 8 — better |
| Update frequency | Every 4 days — better | Every 10 days |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 6.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 57 MB | 237 MB |
| Age rating | 4+ | 9+ |
| Developer | 金华 张 | THAI DONG COMPANY LIMITED |
Customer experience
Stick Bridge
Tiny Blade
In-app purchases
Stick Bridge
No in-app purchases
Tiny Blade
No in-app purchases









