Dynamix vs Biphase
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dynamix
Experience a unique rhythm game with a triple-dropping track design that lets you feel like you're composing the music as you play. This hardcore mobile music game offers a dynamic and engaging gameplay experience with a collection of original songs.
- Triple-dropping track design
- Rhythmical and varying play style
- Feel like composing music
- Hong Kong original songs
- Hardcore mobile music game
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Dynamix, the hardcore mobile music game is the first publishing game made by C4Cat. Dynamix introduces a new style of music game. Its triple-dropping track design provides a more rhythmical and varying play style. Player feel like composing the song during gameplay. The first release version of Dynamix includes more than 20 Hong Kong original songs.
Biphase
This 2D platformer uses exploration and puzzles to depict the experience of bipolar disorder. Players navigate abstract mental landscapes, switching between red and black worlds representing manic and depressive states, to find an exit and foster empathy.
- 2D platform jumping
- Exploration and puzzles
- Abstract mental world navigation
- Dual-phase color switching mechanic
- Realistic depiction of bipolar disorder
- Empathy-building narrative
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Game Genre: Biphase, developed by several college students from different universities, is a 2D platform jumping game with exploration and puzzles as its core. Our Message: We hope that the game can show the plight of some bipolar patients in a realistic and in-depth way by depicting an "individual" in a group, in addition to popularizing the phenomenon related to the disease. We are trying to trigger the public's empathy through the individual's narrative, and call on the public to adopt a more understanding and tolerant attitude towards patients with bipolar disorder. Abstract Narration: The narration part of this game was based on real cases around the player, mainly about the main character with bipolar disorder, who explores the abstract world of red and black mental images to find an exit. Puzzle Levels: The level process is a metaphor for the condition "bipolar disorder". The main components of the scene, red and black, fade into the background of the same color, just as people wrapped in extreme emotions often fail to perceive the whole picture. The red and black worlds in the game refer to the "manic" and "depressive" mood poles of bipolar disorder, and the characters are in a world divided by two levels of emotions. How to Play: In the level, players manipulate the main character to move left and right, jump, press the switch, jump to change the background color. Players switch back and forth in the red and black dual-phase mental image world, and interact with the scene components with different states of passage in the two colors of the background, when the scene components and the background color is the same, the components are in non-interactive state; when the scene components and the background color is opposite, the components are interactive state. Players gradually explore the path to the end in the switching of red and black. Follow us at: Facebook: @BiphaseGame Twitter: @BiphaseG Instagram: @biphasegame Special thanks to: DBSA(Depression and Bipolar Support Alliance)
Screenshots
Verdict
The clearest difference is in-app purchases: Biphase at none against Dynamix's 10. Biphase also leads on rating (4.8 vs 4.3) and update cadence (fortnightly vs every 6 weeks). Dynamix's advantage is ratings volume (276 vs 9) and review sentiment (68% vs 56%). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Dynamix sells 10 one-off in-app purchases. Biphase asks for nothing beyond the download.
Biphase holds the better App Store score, 4.8 against 4.3. That said, the two scores are not equally well evidenced: Dynamix has 276 ratings behind it against 9, so its average is the more settled of the two. Written reviews complicate that: 68% of Dynamix's written reviews are positive against 56% of Biphase's, so the app with the better star average is not the one people write more warmly about.
Dynamix ships an update every 6 weeks, Biphase fortnightly. The most recent releases landed on November 6, 2026 and November 7, 2026 respectively.
| Parameter | Dynamix | Biphase |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (276 ratings) | 4.8 (9 ratings) — better |
| Positive reviews | 67.8% of reviews — better | 56.4% of reviews |
| Number of ratings | 276 — better | 9 |
| Update frequency | Every 6 weeks | Fortnightly — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 | 10.0 — better |
| Further details — not scored | ||
| Size | 1.7 GB | 212 MB |
| Age rating | 4+ | 12+ |
| Developer | C4Cat Entertainment Ltd. | Seasun Games Corporation Limited |
Customer experience
Dynamix
Biphase
Bugs and requests
Dynamix
Reported bugs
3 issues- Game data loss after updates
- Compatibility issues with newer devices
- Persistent crashing on certain songs
Requested features
4 requests- Custom song creation
- Player vs player mode
- Adjustable timing windows
- More free song content
Biphase
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dynamix
- 100 Bits$1.99
- 300 Bits$3.99
- Package Evas$3.99
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- Package Four Horsemen$3.99
- Package Horoscope$3.99
- Package Piano$3.99
- Package ArcStar Collection #2$3.99
- Package Z.H.D. Collaboration$3.99
- 600 Bits$7.99
- 1000 Bits$11.99
Biphase
No in-app purchases








