Magic Touch vs Balancer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Magic Touch
Defend your castle by drawing magical spells with your finger to pop incoming balloons. Master intuitive gesture recognition to defeat aggressive hordes and protect the kingdom. Unlock new spells and power-ups to become the ultimate wizard.
- Intuitive gesture recognition drawing
- Simple drawing concept
- Game Center support
- Unlock new spells
- Slow down time
- Turn enemies into frogs
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Wanted, Wizard required for defence duties. Must be proficient in spell casting to pop varying balloon types that may be utilised by intruders. Must be confident working alone and comfortable facing aggressive hordes. Advanced magic techniques desirable but can be learnt on the job. Applicant expected to provide their own spell book and potion bottles. They also may be required to make tea and answer phone calls. Applicants should send CVs and potions portfolio to enquiries-castleundersiege@nitrome.com Use you finger to draw shapes. Match the shapes on balloons to pop them sending the invaders smashing to the ground. Keep the Enemy from reaching the castle for as long as possible! Features: - Intuitive gesture recognition drawing gameplay. - A simple drawing concept that anyone can grasp! - Full game centre support to compete with friends and foes. - Collect coins to unlock new awesome spells. Slow Down time! Turn enemies into frogs! Summon a mighty Dragon! Cover the floor on Fire! Make the Castle Turrets grow Gun Turrets! Important information This game contains third party advertising which can be removed via a one time IAP. This game contains coins which can be collected within the game for free, bought with real money or via earned via promotions. This game contains cross promotion for other Nitrome games and this is not removed with the IAP for removal of ads.
Balancer
A minimalist game where you control a floating platform with finger swipes to guide a sphere and collect points. Test your precision and balance to beat your high score in this addictive, fast-paced challenge.
- Intuitive one-finger controls
- Satisfying physics-based movement
- Clean, minimalistic visuals
- Addictive high-score chasing
- Optional rewarded ads for second chances
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Welcome to Balancer – a minimalist game of balance, precision, and endless challenge. Control a floating platform with simple finger swipes, guiding a sphere across the surface to collect points. How it works: - Swipe your finger to tilt the square platform - Keep the sphere from falling off - Collect the points that appear one by one - Beat your personal high score and climb the ranks! Key Features: - No forced ads – only watch one if you want a second chance! - Smooth, intuitive one-finger controls - Satisfying physics-based movement - Clean, minimalistic visuals - Quick restarts and fast-paced gameplay - Addictive high-score chasing loop Perfect for short bursts or endless attempts to beat your best score. Download Balancer now and see how long you can keep your balance!
Screenshots
Verdict
The clearest difference is in-app purchases: Balancer at none against Magic Touch's 4. Magic Touch's advantage is ratings volume (1.2K vs 2). On price, rating, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Magic Touch sells 4 one-off in-app purchases. Balancer asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.5 for Magic Touch against 4.5 for Balancer. That said, the two scores are not equally well evidenced: Magic Touch has 1.2K ratings behind it against 2, so its average is the more settled of the two.
| Parameter | Magic Touch | Balancer |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (1.2K ratings) — better | 4.5 (2 ratings) |
| Positive reviews | 62.2% of reviews | — |
| Number of ratings | 1.2K — better | 2 |
| Update frequency | Every 2 months | — |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 374 MB | 114 MB |
| Age rating | 9+ | 4+ |
| Developer | Nitrome | Joao Reis |
Customer experience
Magic Touch
Balancer
Bugs and requests
Magic Touch
Reported bugs
3 issues- Game freezes after losing
- Spells not working as intended
- Inconsistent scoring and coin rewards
Requested features
3 requests- Additional game modes and difficulty levels
- Ability to disable certain spells
- Save progress and high scores
Balancer
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Magic Touch
- Coins Pack 1$0.99
- Remove Ads$1.99
- Coins Pack 2$2.99
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- Coins Pack 3$6.99
Balancer
No in-app purchases









