Wax vs Mixos
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Wax
Create 3D models, characters, and scenes on your mobile device. Sculpt, paint, and animate your creations with intuitive tools and modifiers. Save and share your projects in editable formats.
- 3D modeling with vertex, edge, and face editing
- Sculpting and painting tools with symmetry
- Keyframe animation with timeline and curve editor
- Editable project files for cross-device work
- Import OBJ and GLB/glTF models
- Export to OBJ, STL, PNG, MP4, GLB, and USDZ
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Make 3D props, characters and scenes on iPhone and iPad. Start with a shape, import a model, or open one of five editable examples. MODEL Edit vertices, edges and faces. Extrude faces, inset details, bevel edges and add loop cuts. Mirror, Subdivision Surface, Array and Smooth modifiers stay editable. SCULPT AND PAINT Push, pull and smooth a mesh with brushes, symmetry and masks. Paint vertex colors on separate layers with Normal, Multiply, Screen, Overlay and Add blend modes. Adjust opacity, lock coverage with Alpha Lock, and hide or reveal paint with editable layer masks. Sample colors with the eyedropper, reorder layers, and merge visible paint while keeping hidden layers. Visible-surface painting protects the far side of thin models. Subdivide for finer vertex detail; this is not UV texture painting. Add image textures and reference images. Apple Pencil pressure can control brush size and strength. ANIMATE Keyframe position, rotation and scale. Adjust timing on the timeline and motion in the curve editor. Add cameras to frame your scene. KEEP YOUR PROJECT EDITABLE Save and share .waxproject files with the full scene, including paint layers, layer masks, materials, textures, modifiers and animation. Open them on another device to keep working. Older .wax projects still open, and importing a project creates a separate copy. Import OBJ and self-contained GLB or glTF models. GLB/glTF files must contain their own mesh data and textures; separate buffer and image files are not supported. Model import does not bring in animation. Use Wax project files to transfer an editable Wax scene. FREE TO USE Modeling, sculpting, painting, animation, modifiers, model import and unlimited projects are free. Export editable Wax projects, OBJ, STL, SDS and PNG images without buying Pro. WAX PRO • Combine shapes, cut holes and find intersections with booleans. • Rebuild a mesh for sculpting with voxel remesh. • Export animations and turntables as MP4 videos. • Export GLB files with materials and animation for use in other 3D apps, games and the web. • Export USDZ files to view your models in AR. Wax Pro is a one-time purchase with Family Sharing. No subscription. LEARN BY EDITING Open a robot, spacecraft, painted creature, speaker or animated example and change it yourself. Guided modeling and paint-layer tours, gesture help, keyboard shortcuts and a left-handed layout are included. No account is required. Projects are stored on your device and are available in Files.
Mixos
Create 3D art with intuitive sculpting and painting tools. Apply realistic materials and textures directly onto your models or UV maps. Sync your projects across devices for seamless workflow.
- 3D sculpting tools
- Direct 3D model painting
- PBR layer stack
- Material blending
- Cloud project syncing
- AI-powered assets
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Mixos is a 3D creative suite that runs on your iPhone and iPad. Five apps, one account: scan something real, sculpt a form, texture it, build it into a scene, and turn a flat mark into a 3D logo. SCAN — capture something real • Stand an object on a plain surface and walk around it, and your phone builds a textured 3D model — all on the device, nothing uploaded • Or scan a whole room, a wall or a car as you walk through it • Turn a finished scan over in 3D before you send it anywhere • Open it in Studio to build with, or in Paint to texture • Needs a device with a LiDAR sensor PAINT — texture your models • Paint straight onto the 3D model with your finger or Apple Pencil, or work on the flat UV map • Every stroke lands in a real PBR layer stack — base colour, roughness, metallic, normal and height — so what you paint is what a render engine sees • Layers with masks, blend modes and per-layer opacity • Height-aware material blending, so rust settles into crevices the way it should • A library of ready-made materials and brush tips MOLD — sculpt the form • Push, pull and smooth geometry with a full sculpting brush set • Symmetry, masking and remeshing • Send a finished sculpt straight into Paint to texture it STUDIO — build the scene • A real scene graph: parent objects, transform them, arrange a shot • Polygon modelling on the mesh itself — extrude, inset, bevel, loop cut, bridge and more • Keyframe animation on a timeline • Light and shade the whole scene, not one object at a time LOGO — a flat mark, in 3D • Open a ready-made mark and give it real depth, bevelled edges and materials • Every colour becomes its own layer, so the mark comes apart in space • Describe a mark instead, or bring your own artwork — both use AI credits from your plan SEE IT IN YOUR ROOM Put a model on the table in front of you in AR, in Apple's own viewer. Walk around it, and pinch to set the size. Free on every plan. BRING YOUR OWN MODELS Import .glb, .gltf, .fbx, .obj, .ply, .stl, .dae and .3mf and start working on them straight away. MAKE MATERIALS WITH AI Describe what you want — rusted steel, glazed ceramic, worn leather — and get a tiling PBR material, texture or mask you can paint with. TAKE YOUR WORK OUT Export a finished texture set, material or model and save it straight to Files, or send it on with the share sheet. (Pro and Max.) YOUR WORK GOES WITH YOU Projects sync to your Mixos account automatically. Start something on the train, open it on your desktop, keep going. SUBSCRIPTIONS Mixos Pro — $8.99 per month, or $71.88 per year • 50 AI credits every month • 25 GB of cloud storage • AI materials, textures, masks and 3D models • Export finished textures, materials and models • Your AI generations stay private Mixos Max — $17.99 per month, or $167.88 per year • 150 AI credits every month • 50 GB of cloud storage • AI materials, textures, masks and 3D models • Export finished textures, materials and models • Your AI generations stay private Painting, sculpting, modelling and viewing in AR are free on every plan. Exporting your files needs Pro or Max. Without a subscription you get 100 MB of cloud storage and 10 one-time trial AI credits, and your generations are shared to the public Community library rather than kept private. Mixos needs an account so your work is saved. Mixos Pro and Mixos Max are auto-renewing subscriptions, sold with a one-month or one-year term. Payment is charged to your Apple Account at confirmation of purchase, and renews automatically for the same period and price unless cancelled at least 24 hours before the current period ends. Manage or cancel in your Apple Account settings. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://www.mixos.io/privacy
Screenshots
Verdict
The clearest difference is update cadence: Mixos at every 5 days against Wax's every 3 weeks. Wax's advantage is iOS requirement (18.0 vs 26.0). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Wax sells 1 one-off in-app purchase and Mixos sells 2 in-app purchases, starting at $6.99 per month. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 5.0 for Wax against 5.0 for Mixos. Both are backed by a comparable volume of ratings — 1 and 2 respectively.
Wax ships an update every 3 weeks, Mixos every 5 days. The most recent releases landed on October 24, 2026 and October 25, 2026 respectively.
| Parameter | Wax | Mixos |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (2 ratings) |
| Number of ratings | 1 | 2 — better |
| Update frequency | Every 3 weeks | Every 5 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Freemium |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 18.0 — better | 26.0 |
| Further details — not scored | ||
| Size | 5 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | John Haas | Matthew Guild |
Customer experience
Wax
Mixos
In-app purchases
Wax
- Wax Pro$14.99
Mixos
- Mixos Pro$6.991 Month
- Mixos Max$13.991 Month









