ZigZag vs Dunk Hit
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ZigZag
Tap the screen to change the ball's direction and navigate a zigzagging path. Avoid falling off the edges and see how far you can go. Challenge yourself to achieve the highest score.
- Tap to change direction
- Avoid falling off edges
- Score as many zigzags as possible
- Endless gameplay
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Stay on the wall and do as many zigzags as you can! Just tap the screen to change the direction of the ball. Try not to fall off the edges! How far can you go?
Dunk Hit
Experience an exciting basketball game where you aim to score as many points as possible within a time limit. Get on fire to achieve epic scores in this bouncy challenge.
- Score points against the clock
- Bouncy basketball gameplay
- Get on fire for epic scores
- Timed challenges
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Get on fire in this hot, epic and bouncy basketball game! Score as many point as you can before the time runs out!
Screenshots
Verdict
The clearest difference is rating: Dunk Hit at 4.6 against ZigZag's 4.2. Dunk Hit also leads on update cadence (every 3 weeks vs every 2 months) and ratings volume (157K vs 32K). On price, review sentiment, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. ZigZag sells 2 one-off in-app purchases and Dunk Hit sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Dunk Hit holds the better App Store score, 4.6 against 4.2. Both are backed by a comparable volume of ratings — 32K and 157K respectively. Written reviews complicate that: 64% of ZigZag's written reviews are positive against 57% of Dunk Hit's, so the app with the better star average is not the one people write more warmly about.
ZigZag ships an update every 2 months, Dunk Hit every 3 weeks. Both last shipped on October 13, 2026.
| Parameter | ZigZag | Dunk Hit |
|---|---|---|
| Price | Free | Free |
| Rating | 4.2 (32K ratings) | 4.6 (157K ratings) — better |
| Positive reviews | 63.6% of reviews — better | 56.6% of reviews |
| Number of ratings | 32K | 157K — better |
| Update frequency | Every 2 months | Every 3 weeks — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 13.0 |
| Further details — not scored | ||
| Size | 176 MB | 247 MB |
| Age rating | 4+ | 12+ |
| Developer | Ketchapp | Voodoo |
Customer experience
ZigZag
Dunk Hit
User reviews
ZigZag
From 32K App Store ratingsWhat we love
- 🤗 Emotional support game
- 👍 Really fun
- 😊 Great game
- 🤩 Addictive and challenging
- 💫 Awesome game
Room to improve
- 🤯 Too hard and frustrating
- 💢 Lots of annoying ads
- 🐛 Glitchy and laggy
- 😡 Ads ruin gameplay
- 😔 Gets boring after a while
Dunk Hit
From 157K App Store ratingsWhat we love
- 🎮 Addictive and fun gameplay
- 🎨 Great graphics and animations
- 🏆 Challenging and rewarding challenges
- 🔓 Offline playability with no ads
Room to improve
- 💢 Excessive and intrusive ads
- 🐢 Laggy and choppy performance
- 🔇 Lack of sound effects and music
- 💰 Paywall for ad-free experience
Bugs and requests
ZigZag
Reported bugs
3 issues- Game freezes and crashes
- Ads cause the game to freeze or fail
- Gem/ball purchases disappear
Requested features
5 requests- Add more levels and content
- Implement a pause button
- Reduce ad frequency
- Introduce power-ups and bonuses
- Add multiplayer mode
Dunk Hit
Reported bugs
2 issues- Challenges not registering successful shots
- Game crashing or freezing on some devices
Requested features
4 requests- More game modes and challenges
- Ability to save and view high scores
- Customization options for balls and courts
- Multiplayer and leaderboard features
In-app purchases
ZigZag
- 10 Extra Lives$0.99
- Remove Ads$2.99
Dunk Hit
- No Ads$2.99









