Commander Doogie vs STORMHAWK
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Commander Doogie
Engage in classic arcade space combat, defending against waves of enemies and challenging bosses. Master single-finger controls to enhance your shooting skills and collect power-ups for superior damage. Advance through levels, improve your ranking, and customize your playstyle with a talent system.
- Classic arcade space combat
- Waves of enemies and bosses
- Power-up collection
- Single-finger controls
- Talent system for customization
- Ranking system
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Commander Doogie is a fast, one-finger arcade space shooter starring a very good dog with a very large laser budget. Dodge enemy fire, shred alien swarms, and battle six evolving mini-bosses as the action gets faster, stranger, and much more explosive. BUILD YOUR LOADOUT Swipe through three talent rows and choose the weapons, defenses, and experimental systems that fit your play style. UNLEASH THE POWER-UPS Call in independent Wingmen, launch homing rockets, chain lightning between targets, rain down bombardment fire, deploy Void Mines, bend time, and turn your ship into an orbiting blade saw. CLIMB THE RANKS Earn increasingly ridiculous pilot ranks, chase your personal best, and compete on the all-time Game Center leaderboard. COMPLETE THE MISSION Unlock 24 Game Center achievements, discover new enemy behaviors, and survive long enough to meet every mini-boss. Built for quick runs and easy one-finger control. No ads. No in-app purchases. Just one dog, one ship, and an unreasonable number of explosions.
STORMHAWK
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STORMHAWK is a vertical arcade shooter built the old way: every one of its 32 missions is hand-designed, with its own theatre of war, its own fleet and its own boss, from a red interceptor to an armed zeppelin. You start with one plane and a straight gun. Ten minutes later you are rolling through flak with a magnetic graze meter, a wingman squadron and a deck of roguelite cards you picked yourself. Between missions you spend your loot in the hangar, unlock more fighters, and chase 96 medals. WHAT IS IN IT - 32 missions across 8 theatres, 16 bosses and a mid-mission heavy escort - 12 fighters with genuinely different weapons, unlocked with medals - 12 roguelite cards with synergies, drawn from a capsule you shoot to cycle - Hangar upgrades, coins, ranks and 96 medals to collect - Daily mission with a rotating mutator, and a weekly challenge - Endless and Boss Rush for short sessions - Ace mode (New Game+): the whole campaign again, harder, double score - 3 save slots with autosave per mission - Plays in 7 languages: English, Espanol, Portugues, Francais, Deutsch, Russian, Turkce HOW IT PLAYS One finger. Drag anywhere and the plane follows; it fires on its own. Second finger: hold for focus, tap for a barrel roll. No tutorial screens: the first five seconds are a ceasefire and the game shows you the gesture, then gets out of the way. Works offline.
Screenshots
Verdict
The clearest difference is ads: Commander Doogie at none against STORMHAWK's shown. STORMHAWK's advantage is update cadence (every 4 days vs every 2 weeks). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Commander Doogie ships an update every 2 weeks, STORMHAWK every 4 days. The most recent releases landed on October 7, 2026 and October 6, 2026 respectively.
| Parameter | Commander Doogie | STORMHAWK |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 2 weeks | Every 4 days — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 147 MB | 17 MB |
| Age rating | 9+ | 12+ |
| Developer | Samuel Radakovitz | Miguel Angel Villar Alarcon |
In-app purchases
Commander Doogie
No in-app purchases
STORMHAWK
No in-app purchases
Questions
Is Commander Doogie free?
Is STORMHAWK free?
Do Commander Doogie or STORMHAWK have ads?
Which is updated more often, Commander Doogie or STORMHAWK?
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