"HOOK" vs hocus.
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
"HOOK"
A tranquil puzzle game where you strategically remove hooks from a board. Enjoy a stress-free experience with no ads, time limits, or scores. Discover new mechanics across numerous levels with a calming soundtrack.
- Minimalist design
- Relaxing gameplay
- No ads or time restrictions
- 60+ levels
- Calming soundtrack
- Dark Mode
- Cloud Saves
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"Hook" is a minimal, relaxing puzzle game. Your goal is to remove all the hooks from the board by using various game mechanics that you'll discover along the way. My game is designed to be played without any pressure or stress. There is no ads, no time restrictions or scores. So just chill and enjoy 60 ( and more coming ) levels while listening to a calming soundtrack made by Wojciech Wasiak. - Minimalistic - Relaxing - Simple - Zen - No ads - Dark Mode - Cloud Saves - Made by a solo developer - Can be played offline - Great meditative, ambient soundtrack - 2 milion downloads worldwide Feel free to check out my other games at https://www.rainbowtrain.eu/
hocus.
Engage with a collection of mind-bending puzzles featuring impossible shapes. Create and share your own levels, or get assistance from AI when you're stuck. Explore both handcrafted challenges and an endless mode.
- 120 mind-bending handcrafted levels
- Create and share custom levels
- Load levels from pictures
- Endless mode
- AI-assisted gameplay
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hocus. is celebrating 10th year; Let artificial intelligence design new levels for you. You can even get help from her if you get stuck. Best Games on iPhone; Russia, South Africa, Turkey, Middle East New, polished, mind-bending, impossible shapes. Features: • 120 mind-bending hand-craft levels • Create/share your own levels • Load / take picture of levels cards • Endless mode • Shortest path algorithm
Screenshots
Verdict
The clearest difference is rating: "HOOK" at 4.8 against hocus.'s 4.3. hocus.'s advantage is update cadence (every 5 weeks vs every 5 months) and chart position (#53 vs #193). On review sentiment, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
"HOOK" costs $2.99 and hocus. $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
"HOOK" holds the better App Store score, 4.8 against 4.3. Both are backed by a comparable volume of ratings — 509 and 234 respectively. Written reviews point the same way: 95% of "HOOK"'s written reviews are positive against 87% of hocus.'s.
"HOOK" ships an update every 5 months, hocus. every 5 weeks. Both last shipped on October 13, 2026.
| Parameter | "HOOK" | hocus. |
|---|---|---|
| Price | $2.99 | $1.99 — better |
| Rating | 4.8 (509 ratings) — better | 4.3 (234 ratings) |
| Positive reviews | 94.8% of reviews — better | 87.1% of reviews |
| Number of ratings | 509 — better | 234 |
| Update frequency | Every 5 months | Every 5 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Best chart rank | #193 | #53 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 216 MB | 18 MB |
| Age rating | 4+ | 4+ |
| Developer | Maciej Targoni | GAMEBRAIN YAZILIM TEKNOLOJILERI ANONIM SIRKETI |
Customer experience
"HOOK"
hocus.
Bugs and requests
"HOOK"
Reported bugs
2 issues- Game gets stuck on startup screen
- No ability to save progress
Requested features
5 requests- More levels
- Dark mode
- Ability to disable audio
- Level editor
- Additional puzzle mechanics
hocus.
Not enough reviews yet to summarise bugs or requests.
In-app purchases
"HOOK"
No in-app purchases
hocus.
No in-app purchases









