"HOOK" vs Ouros
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
"HOOK"
A tranquil puzzle game where you strategically remove hooks from a board. Enjoy a stress-free experience with no ads, time limits, or scores. Discover new mechanics across numerous levels with a calming soundtrack.
- Minimalist design
- Relaxing gameplay
- No ads or time restrictions
- 60+ levels
- Calming soundtrack
- Dark Mode
- Cloud Saves
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"Hook" is a minimal, relaxing puzzle game. Your goal is to remove all the hooks from the board by using various game mechanics that you'll discover along the way. My game is designed to be played without any pressure or stress. There is no ads, no time restrictions or scores. So just chill and enjoy 60 ( and more coming ) levels while listening to a calming soundtrack made by Wojciech Wasiak. - Minimalistic - Relaxing - Simple - Zen - No ads - Dark Mode - Cloud Saves - Made by a solo developer - Can be played offline - Great meditative, ambient soundtrack - 2 milion downloads worldwide Feel free to check out my other games at https://www.rainbowtrain.eu/
Ouros
A relaxing puzzle game where you manipulate curves to match targets in a serene environment. Discover the mathematical beauty of shapes with over 120 handcrafted levels. Enjoy a fluid, stress-free experience with intuitive controls and dynamic visuals.
- Original spline-based control scheme
- Lush visuals and dynamic soundscapes
- Flexible level progression and hint system
- Intuitive multi-touch controls
- Fluid gameplay without timers or scores
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Ouros is a calming puzzle game about forming beautiful curves in a serene space. Find your flow as you nudge, bend, and stretch curves into pleasing shapes. The goal is simple. Align the curve with the targets, then watch the orb gracefully glide through them. With over 120 handcrafted puzzles to solve, Ouros invites you to discover the inherent mathematical beauty of its world. Features: - An original spline-based control scheme - Lush visuals and soothing soundscapes that dynamically respond to the forms you create - A flexible level progression and hint system that let you play at your own pace - Intuitive multi-touch controls made with touchscreens in mind - A fluid gameplay experience free of timers, scores, or dexterity requirements
Screenshots
Verdict
The clearest difference is monetization model: "HOOK" at free against Ouros's paid. "HOOK" also leads on chart position (#187 vs unranked) and ratings volume (509 vs 82). On price, rating, review sentiment and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
"HOOK" costs $2.99 and Ouros $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for "HOOK" against 4.9 for Ouros. That said, the two scores are not equally well evidenced: "HOOK" has 509 ratings behind it against 82, so its average is the more settled of the two. Written reviews are what separate them: 95% of "HOOK"'s written reviews are positive against 90% of Ouros's.
Both ship on a similar rhythm, roughly every 5 months. The most recent releases landed on October 13, 2026 and October 12, 2026 respectively.
| Parameter | "HOOK" | Ouros |
|---|---|---|
| Price | $2.99 | $2.99 |
| Rating | 4.8 (509 ratings) | 4.9 (82 ratings) — better |
| Positive reviews | 94.8% of reviews — better | 90.0% of reviews |
| Number of ratings | 509 — better | 82 |
| Update frequency | Every 5 months | Every 5 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Best chart rank | #187 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 13.0 |
| Further details — not scored | ||
| Size | 216 MB | 138 MB |
| Age rating | 4+ | 4+ |
| Developer | Maciej Targoni | Michael Kamm |
Customer experience
"HOOK"
Ouros
User reviews
"HOOK"
From 509 App Store ratingsWhat we love
- 👍 Relaxing and challenging
- 🎨 Elegant and minimalistic design
- 🎶 Calming background music
- 💡 Unique puzzle mechanics
- 🧠 Mentally stimulating
Room to improve
- 🔍 Difficult to see overlapping elements
- 🔚 Not enough levels
Ouros
From 82 App Store ratingsWhat we love
- 🎨 Gorgeous visuals and art direction
- 🎶 Beautiful music and sound design
- 🧠 Intellectually challenging and clever puzzles
- 🧘 Relaxing and calming gameplay experience
- 👍 Smooth introduction of new concepts and mechanics
Room to improve
- ⏳ Too short for the price
- 📱 Landscape mode only (inconvenient for some)
- 🔊 Sound/SFX not working for some users
- ❓ Lack of clear instructions for some
- 🎛️ Constant 'bongs' can be distracting
Bugs and requests
"HOOK"
Reported bugs
2 issues- Game gets stuck on startup screen
- No ability to save progress
Requested features
5 requests- More levels
- Dark mode
- Ability to disable audio
- Level editor
- Additional puzzle mechanics
Ouros
Reported bugs
3 issues- Sound/SFX not working on iPhone
- Numbers are sideways in portrait mode
- Issue getting into corners with no running room on iPad
Requested features
7 requests- Add more levels
- Add Watch support
- Allow playing own music in the background
- Option to change orientation to portrait mode
- iCloud sync for progress across devices
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- Ability to turn off movement while working on puzzles
- Make help icon placement more accessible on iPad
In-app purchases
"HOOK"
No in-app purchases
Ouros
No in-app purchases









