"HOOK" vs Wobble Arrows
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
"HOOK"
A tranquil puzzle game where you strategically remove hooks from a board. Enjoy a stress-free experience with no ads, time limits, or scores. Discover new mechanics across numerous levels with a calming soundtrack.
- Minimalist design
- Relaxing gameplay
- No ads or time restrictions
- 60+ levels
- Calming soundtrack
- Dark Mode
- Cloud Saves
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"Hook" is a minimal, relaxing puzzle game. Your goal is to remove all the hooks from the board by using various game mechanics that you'll discover along the way. My game is designed to be played without any pressure or stress. There is no ads, no time restrictions or scores. So just chill and enjoy 60 ( and more coming ) levels while listening to a calming soundtrack made by Wojciech Wasiak. - Minimalistic - Relaxing - Simple - Zen - No ads - Dark Mode - Cloud Saves - Made by a solo developer - Can be played offline - Great meditative, ambient soundtrack - 2 milion downloads worldwide Feel free to check out my other games at https://www.rainbowtrain.eu/
Wobble Arrows
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Wobble Arrows is a clean, satisfying unblock puzzle about finding the next open path. Tap an arrow when every square between it and the edge is clear. It flies away and opens a route for arrows deeper in the board. Tap too soon and it simply wobbles in place. Clear the whole shape to finish. Every generated board has a known solution. There are no dead ends, lives, energy meters, or forced videos. Use a hint when you want a nudge, restart the same board, or create another instantly. Features: - Simple one-tap arrow-unblocking gameplay - Calm 6×6, Clever 8×8, and Expert 10×10 difficulty - Guaranteed-solvable generated boards - One shared Daily puzzle based on the UTC date - Daily streaks and personal best times - Perfect-clear records for finishing without a blocked tap or a hint - Game Center leaderboard and five achievements - Six visual themes, with light Daybreak as the default - Five app icons to match your style - Native layouts for iPhone and iPad - No account required - No internet connection required to play - Pay once. No ads, in-app purchases, or subscriptions Which arrow opens the next path?
Screenshots
Verdict
The clearest difference is update cadence: Wobble Arrows at every 5 days against "HOOK"'s every 5 months. Wobble Arrows also leads on price ($0.99 vs $2.99). "HOOK"'s advantage is iOS requirement (13.0 vs 17.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
"HOOK" costs $2.99 and Wobble Arrows $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
"HOOK" ships an update every 5 months, Wobble Arrows every 5 days. The most recent releases landed on October 26, 2026 and October 24, 2026 respectively.
| Parameter | "HOOK" | Wobble Arrows |
|---|---|---|
| Price | $2.99 | $0.99 — better |
| Rating | 4.8 (530 ratings) — better | — |
| Positive reviews | 94.8% of reviews | — |
| Number of ratings | 530 — better | — |
| Update frequency | Every 5 months | Every 5 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac |
| Requires iOS | 13.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 216 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Maciej Targoni | Hector Minaya |
Bugs and requests
"HOOK"
Reported bugs
2 issues- Game gets stuck on startup screen
- No ability to save progress
Requested features
5 requests- More levels
- Dark mode
- Ability to disable audio
- Level editor
- Additional puzzle mechanics
Wobble Arrows
Not enough reviews yet to summarise bugs or requests.
In-app purchases
"HOOK"
No in-app purchases
Wobble Arrows
No in-app purchases









