Okay? vs Toppl.
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Okay?
A minimalist puzzle game where the goal is to clear the board. Players can choose to pay any amount they wish for the experience.
- Clear the board puzzles
- Pay what you want pricing
- Minimalist design
- Relaxing gameplay
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Clear the board. Pay what you want. Okay? · · · · · · · · · · · · · · · · · · · · · · · ·
Toppl.
Engage your spatial reasoning with this perspective puzzle game. Swipe, topple, and rotate pieces to match target shapes across four worlds and 40 challenging levels. Earn stars to unlock new stages in this ad-free, no-in-app-purchase experience.
- Swipe, topple, and rotate pieces
- Match target shapes
- Unlock new stages with stars
- Four challenging worlds
- 40 different levels
- Minimalist design
- Jazzy music
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Toppl. a top down puzzler Swipe, topple, rotate - Toppl is a perspective puzzle game for fans of spatial brain teasers! The goal is to move and rotate the puzzle pieces so that they match the target-shape. For perfect plays you will be rewarded a star with which you can unlock new stages. Toppl will challenge you over the course of four exciting worlds and 40 different levels with varying puzzle mechanics. For fans of demanding puzzle games is Toppl the right choice! In a nutshell: - Playable on all iPhone and iPads with iOS 8.0+ - Four exciting & challenging worlds - 40 different levels - Two minimal designs - Jazzy music - No ads - No in-app-purchases
Screenshots
Verdict
The clearest difference is in-app purchases: Toppl. at none against Okay?'s 5. Toppl. also leads on ads (none vs shown) and update cadence (every 5 weeks vs every 5 months). Okay?'s advantage is rating (4.9 vs 4.5) and ratings volume (14K vs 154). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Okay? sells 5 one-off in-app purchases. Toppl. asks for nothing beyond the download.
Okay? holds the better App Store score, 4.9 against 4.5. That said, the two scores are not equally well evidenced: Okay? has 14K ratings behind it against 154, so its average is the more settled of the two. Written reviews point the same way: 92% of Okay?'s written reviews are positive against 72% of Toppl.'s.
Okay? ships an update every 5 months, Toppl. every 5 weeks. The most recent releases landed on September 29, 2026 and September 28, 2026 respectively.
| Parameter | Okay? | Toppl. |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (14K ratings) — better | 4.5 (154 ratings) |
| Positive reviews | 92.2% of reviews — better | 72.2% of reviews |
| Number of ratings | 14K — better | 154 |
| Update frequency | Every 5 months | Every 5 weeks — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Best chart rank | #150 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 | 9.0 — better |
| Further details — not scored | ||
| Size | 96 MB | 140 MB |
| Age rating | 4+ | 4+ |
| Developer | Philipp Stollenmayer | Pascal Monaco |
Customer experience
Okay?
Toppl.
Bugs and requests
Okay?
Reported bugs
3 issues- Game crashes on launch for some users
- Levels randomly reset progress
- Inconsistent in-app purchase behavior
Requested features
3 requests- Add sound/music volume controls
- Improve hint system to be more helpful
- Expand level selection with more content
Toppl.
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Okay?
- Price 1$0.99
- Price 2$1.99
- Price 3$2.99
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- Price 4$4.99
- Price 5$8.99
Toppl.
No in-app purchases






