Okay? vs Build Up!!
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Okay?
A minimalist puzzle game where the goal is to clear the board. Players can choose to pay any amount they wish for the experience.
- Clear the board puzzles
- Pay what you want pricing
- Minimalist design
- Relaxing gameplay
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Clear the board. Pay what you want. Okay? · · · · · · · · · · · · · · · · · · · · · · · ·
Build Up!!
Construct your tower as tall as possible by strategically placing building nodes. Collect more nodes as you ascend to reach crucial checkpoints and achieve new heights.
- Build structures high
- Gather building nodes
- Reach checkpoints
- Ascend to new heights
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Build your structure as high as you can! Gather additional building nodes along the way and reach the checkpoints!
Screenshots
Verdict
The clearest difference is review sentiment: Okay? at 92% against Build Up!!'s 34%. Okay? also leads on rating (4.9 vs 4.5) and chart position (#170 vs unranked). Build Up!!'s advantage is update cadence (fortnightly vs every 5 months). On price, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Okay? sells 5 one-off in-app purchases and Build Up!! sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Okay? holds the better App Store score, 4.9 against 4.5. Both are backed by a comparable volume of ratings — 14K and 16K respectively. Written reviews point the same way: 92% of Okay?'s written reviews are positive against 34% of Build Up!!'s.
Okay? ships an update every 5 months, Build Up!! fortnightly. Both last shipped on September 24, 2026.
| Parameter | Okay? | Build Up!! |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (14K ratings) — better | 4.5 (16K ratings) |
| Positive reviews | 92.2% of reviews — better | 34.3% of reviews |
| Number of ratings | 14K | 16K — better |
| Update frequency | Every 5 months | Fortnightly — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Best chart rank | #170 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 96 MB | 266 MB |
| Age rating | 4+ | 12+ |
| Developer | Philipp Stollenmayer | Voodoo |
Customer experience
Okay?
Build Up!!
User reviews
Okay?
From 14K App Store ratingsWhat we love
- 👍 No ads
- 🎶 Soothing sound design
- 💡 Unique pay-what-you-want model
- 🧠 Challenging yet relaxing gameplay
Room to improve
- 🐛 Frequent crashes and bugs
- 🤯 Levels become frustratingly difficult
- 💰 Unclear in-app purchase pricing
Build Up!!
From 16K App Store ratingsWhat we love
- 👍 Simple and fun game
- 🚀 Runs well with no crashes
- 💰 Free to play
Room to improve
- 💸 Excessive ads
- 🐛 Impossible or buggy levels
- 🔁 Repetitive gameplay
Bugs and requests
Okay?
Reported bugs
3 issues- Game crashes on launch for some users
- Levels randomly reset progress
- Inconsistent in-app purchase behavior
Requested features
3 requests- Add sound/music volume controls
- Improve hint system to be more helpful
- Expand level selection with more content
Build Up!!
Reported bugs
3 issues- Rivet counter malfunction
- Levels regenerating incorrectly
- Tower physics issues
Requested features
3 requests- More level variety
- Ability to create custom maps
- Removal of perfect triangle requirement
In-app purchases
Okay?
- Price 1$0.99
- Price 2$1.99
- Price 3$2.99
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- Price 4$4.99
- Price 5$8.99
Build Up!!
- Remove Ads.$2.99









