Comparison

Okay? vs Vectronom

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Okay?

A minimalist puzzle game where the goal is to clear the board. Players can choose to pay any amount they wish for the experience.

Highlights
  • Clear the board puzzles
  • Pay what you want pricing
  • Minimalist design
  • Relaxing gameplay
Features
Read full description

Clear the board. Pay what you want. Okay? · · · · · · · · · · · · · · · · · · · · · · · ·

About

Vectronom

Navigate a psychedelic world by following a geometric path that changes with the beat of a hypnotic electronic soundtrack. Solve increasingly challenging puzzles by keeping the rhythm with every move. Experience a captivating atmosphere with dynamic art and original music.

Highlights
  • Psychedelic world with dynamic geometric paths
  • Rhythm-based gameplay
  • Challenging single-player campaign
  • Original electronic soundtracks per level
  • Colorful, dynamic art style
  • User-generated content updates
Features
Currently charting
Read full description

A CAPTIVATING ATMOSPHERE Welcome to the psychedelic world of Vectronom: experience waves of color and a pulsing geometric path that changes with the beat... All set to a hypnotic electronic soundtrack. There’s only one thing to do: turn up the volume and go with the flow. UNTZ! UNTZ! UNTZ! SOLVE PUZZLES AT THE SPEED OF SOUND Find your path through an ever-changing world, keeping the rhythm with every move you make. Think it sounds easy? The highly intuitive and addictive gameplay will keep you moving through daunting challenges... But how long will you last when the challenges get trickier and trickier? Better play to find out! Co-produced and published by ARTE, Vectronom is the first video game from independent studio Ludopium. The prototype was developed in the Franco-German accelerator program Spielfabrique. The game has already won several awards, including “Best Game” at the Indie Arena Booth at Gamescom 2018 and GDC’s “Best in Play” 2019. FEATURES • A challenging single player campaign • Each level features original electronic soundtrack and a colorful, dynamic art style • Regular updates based on curated User Generated Content

Screenshots

Okay?3 screens
Vectronom4 screens

Verdict

The call

The clearest difference is price: Okay? at Free against Vectronom's $2.99. Okay? also leads on ratings volume (14K vs 10) and rating (4.9 vs 4.6). Vectronom's advantage is in-app purchases (none vs 5) and ads (none vs shown). On chart position and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Okay? is free to download; Vectronom costs $2.99 up front. Okay? sells 5 one-off in-app purchases. Vectronom asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

Okay? holds the better App Store score, 4.9 against 4.6. That said, the two scores are not equally well evidenced: Okay? has 14K ratings behind it against 10, so its average is the more settled of the two. Written reviews point the same way: 92% of Okay?'s written reviews are positive against 79% of Vectronom's.

UpkeepUpdate frequency

Okay? ships an update every 5 months, Vectronom fortnightly. The most recent releases landed on October 21, 2026 and October 16, 2026 respectively.

Scorecard9 real differences · 2 level
Okay? versus Vectronom: the parameters behind the verdict, then further details
ParameterOkay?Vectronom
PriceFree — better$2.99
Rating4.9 (14K ratings) — better4.6 (10 ratings)
Positive reviews92.2% of reviews — better78.9% of reviews
Number of ratings14K — better10
Update frequencyEvery 5 monthsFortnightly — better
AdsYesNo — better
In-app purchasesYesNo — better
MonetizationFree with in-app purchases — betterPaid
Best chart rank#114#70 — better
DevicesiPhone, iPad, iPodiPhone, iPad, iPod, Apple TV — better
Requires iOS11.0 — better13.0
Further details — not scored
Size96 MB188 MB
Age rating4+4+
DeveloperPhilipp StollenmayerARTE France Apps

Customer experience

Okay?

All ratings13,954 ratings
Positive97.9%
Neutral0.7%
Negative1.4%
Written reviews2,058 reviews
Positive92.2%
Neutral2.1%
Negative5.6%

Vectronom

All ratings10 ratings
Positive90.0%
Neutral0.0%
Negative10.0%
Written reviews19 reviews
Positive78.9%
Neutral0.0%
Negative21.1%

Bugs and requests

Okay?

Reported bugs

3 issues
  • Game crashes on launch for some users
  • Levels randomly reset progress
  • Inconsistent in-app purchase behavior

Requested features

3 requests
  • Add sound/music volume controls
  • Improve hint system to be more helpful
  • Expand level selection with more content

Vectronom

Not enough reviews yet to summarise bugs or requests.

In-app purchases

5 purchases

Okay?

One-time5
  • Price 1$0.99
  • Price 2$1.99
  • Price 3$2.99
Show 2 more
  • Price 4$4.99
  • Price 5$8.99
None

Vectronom

No in-app purchases

Questions

Is Okay? free?
Okay? is free to download, with in-app purchases available.
Is Vectronom free?
Vectronom costs $2.99, with no in-app purchases.
Which has better reviews, Okay? or Vectronom?
Okay? is rated higher. Okay? averages 4.9 out of 5 from 14K ratings, while Vectronom averages 4.6 from 10 ratings.
Do Okay? or Vectronom have ads?
Okay? shows ads; Vectronom does not.
Which is updated more often, Okay? or Vectronom?
Okay? ships an update every 5 months, and Vectronom fortnightly. Most recently, Okay? was updated on October 21, 2026 and Vectronom on October 16, 2026.
Which is more popular, Okay? or Vectronom?
Okay? currently peaks at #114 in the App Store charts, and Vectronom at #70. Chart position reflects recent download velocity rather than total install base.

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