Okay? vs The Impossible Game
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Okay?
A minimalist puzzle game where the goal is to clear the board. Players can choose to pay any amount they wish for the experience.
- Clear the board puzzles
- Pay what you want pricing
- Minimalist design
- Relaxing gameplay
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Clear the board. Pay what you want. Okay? · · · · · · · · · · · · · · · · · · · · · · · ·
The Impossible Game
Experience an endless rhythm runner where music dictates the obstacles. Each run features a unique song composed of randomly layered loops, offering a fresh challenge every time. Compete on global leaderboards and test your reflexes in this innovative genre-defining game.
- Endless rhythm runner gameplay
- Unique song on every run
- Obstacles synced with music
- Friend and global leaderboards
- Hundreds of music loops
- One-touch controls
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The Impossible Game is back again - this time as a genre-defining endless rhythm runner! Drum, bass, lead and vocal loops, each containing obstacles in sync with the music, are randomly layered together - giving you a different experience on every run. It's like nothing you've ever tried before. - A unique song on every run - Friend and global leaderboards - Hundreds of loops: Electro, DnB, Dubstep - One touch gameplay Keep going forever until you crash - how far can you get?
Screenshots
Verdict
The clearest difference is rating: Okay? at 4.9 against The Impossible Game's 4.2. Okay? also leads on review sentiment (92% vs 67%) and ratings volume (14K vs 13). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Okay? sells 5 one-off in-app purchases and The Impossible Game sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Okay? holds the better App Store score, 4.9 against 4.2. That said, the two scores are not equally well evidenced: Okay? has 14K ratings behind it against 13, so its average is the more settled of the two. Written reviews point the same way: 92% of Okay?'s written reviews are positive against 67% of The Impossible Game's.
Okay? ships an update every 5 months, The Impossible Game every 3 months. The most recent releases landed on November 1, 2026 and October 30, 2026 respectively.
| Parameter | Okay? | The Impossible Game |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (14K ratings) — better | 4.2 (13 ratings) |
| Positive reviews | 92.2% of reviews — better | 66.7% of reviews |
| Number of ratings | 14K — better | 13 |
| Update frequency | Every 5 months | Every 3 months — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 96 MB | 51 MB |
| Age rating | 4+ | 4+ |
| Developer | Philipp Stollenmayer | FlukeDude Ltd |
Customer experience
Okay?
The Impossible Game
Bugs and requests
Okay?
Reported bugs
3 issues- Game crashes on launch for some users
- Levels randomly reset progress
- Inconsistent in-app purchase behavior
Requested features
3 requests- Add sound/music volume controls
- Improve hint system to be more helpful
- Expand level selection with more content
The Impossible Game
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Okay?
- Price 1$0.99
- Price 2$1.99
- Price 3$2.99
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- Price 4$4.99
- Price 5$8.99
The Impossible Game
- Tearout Dubstep$0.99









