Orbits™ vs 100vs100
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Orbits™
Navigate through challenging levels by jumping between circles. Collect diamonds and avoid dangerous spikes. Master precise timing to progress through increasingly difficult stages.
- Collect diamonds
- Jump between circles
- Precise timing required
- Avoid spikes
- Level-based progression
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Collect the diamonds to finish the level. Jump from circle to circle. Timing is everything. Watch out for the spikes. Simple... or is it?
100vs100
Engage in strategic battles where you control the attack points. Resources are scarce, requiring careful management to succeed in this action-packed game.
- Strategic attack point selection
- Resource management
- Large-scale battles
- Real-time combat
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Release where you want to attack. Attention, the Resources are limited and you need to be manage wisely!
Screenshots
Verdict
The clearest difference is review sentiment: Orbits™ at 91% against 100vs100's 0%. Orbits™ also leads on rating (4.8 vs 3.7) and ads (none vs shown). 100vs100's advantage is update cadence (every 2 weeks vs every 2 months). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Orbits™ sells 2 one-off in-app purchases and 100vs100 sells 11 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Orbits™ holds the better App Store score, 4.8 against 3.7. That said, the two scores are not equally well evidenced: Orbits™ has 122 ratings behind it against 9, so its average is the more settled of the two. Written reviews point the same way: 91% of Orbits™'s written reviews are positive against 0% of 100vs100's.
Orbits™ ships an update every 2 months, 100vs100 every 2 weeks. The most recent releases landed on October 1, 2026 and September 21, 2026 respectively.
| Parameter | Orbits™ | 100vs100 |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (122 ratings) — better | 3.7 (9 ratings) |
| Positive reviews | 91.3% of reviews — better | 0.0% of reviews |
| Number of ratings | 122 — better | 9 |
| Update frequency | Every 2 months | Every 2 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 6.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 67 MB | 140 MB |
| Age rating | 4+ | 4+ |
| Developer | Turbo Chilli Pty Ltd | Upperpik Oyun Yazilim ve Pazarlama Ticaret Anonim Sirketi |
Customer experience
Orbits™
100vs100
Bugs and requests
Orbits™
Reported bugs
2 issues- Inability to progress to final levels
- Inconsistent level unlocking and progression
Requested features
4 requests- More levels and challenges
- Level editor or custom level creation
- Option to remove ads permanently
- Improved performance and stability
100vs100
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Orbits™
- Skip Level$0.99
- Remove Ads$1.99
100vs100
- Cash Kickstart Pack$1.99
- Tickets 20$2.99
- Money Fountain Pack$2.99
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- 50 Tickets$4.99
- Royal Treasury Pack$4.99
- No Ads$4.99
- 30 Tickets & No Ads$5.99
- Treasury Trove Pack$6.99
- Treasury Trove Pack$7.99
- Big Vault Pack$8.99
- Big Chest Treasure$11.99









